The gungame server has had terrible moments of choke/lag/whatever you want to call it, since yesterday.
edit: appears to be resolved.
5:48pm EST Lag is back in full force.
The gungame server has had terrible moments of choke/lag/whatever you want to call it, since yesterday.
edit: appears to be resolved.
5:48pm EST Lag is back in full force.
Last edited by XX0wnsXY; 07-03-2013 at 04:48 PM.
If you were a beautiful sound in the echos all around, I'd be your harmony.
There's gotta be something we can do here. The GunGame server is lagging at twelve to fourteen players (shooting at someone while they're moving is like shooting thin air) and when the server goes above sixteen players, it's unplayable - rubber banding, teleporting, poor shot registration, etc.
Everyone is affected, so we can confirm it's a server issue. I know you believe you know the cause, but it's break time until it gets fixed methinks.
Yeah, the server is still bad. What can we do to remedy this? It's no fun playing with such lag![]()
If you were a beautiful sound in the echos all around, I'd be your harmony.
Good to know it's not just me. I got some screenshots but didn't bother posting them, there seems to be a real habit of pushing these issues back on the client rather than trying to fix them server side (and I'm not saying it isn't my problem, just that IBIS GG is the only place it happens and it has been basically left to me to solve it). Haven't played in about two weeks because of this, doesn't seem there are any plans to resolve it/that it's actually considered a problem. C'est la vie! It was time for a CS:S break anyway.