i have been working on two zombie escape maps as an ibis exclusive for several years in my spare time.
I will later release screenshots, videos, and further details into stats for vehicles. Stats are subject to change
i was looking for ideas and beta testers. Contributions to the map will get their name in the credits (maybe special item put in)
some details;
map 1
ze_groundwar
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humans start with extra hp to compensate for vehicle/turret assaults.
Objective is to go through several base operations to retrieve classified specimens and samples.
Each base has different difficulty levels; score is awarded, harder objectives earn more (require more teamwork)
mixture of intense open field vehicle combat, obstacles, and close quarters escape combat.
Boss encounters
key features (fully functional)
aa-guns
guided missile launchers
mounted grenade turrets
50 cal turrets
special weapons and items (power armor, mines, riot shields, and more...)
specialist human/zombie classes (unlocked with score)
modern war vehicles (fully functional)
f-22 - standard models for humans and zombies. 3 per side. Can be shot down
- 18,000 hp
- weapons: Missiles - 2 shot fire w/ 3.5 second cooldown, 10 missiles fired w/ 8 sec reload
- 200-400 dmg to ground vehicles
- 400-700 dmg to air vehicles
- bullet damage resist = 1-3dmg per bullet
- missile dmg to human = 9 (diminishing radius)
- missile dmg to zombie = 20 (diminishing radius)
secret enhanced f-22 - 3 per side, specials and stats vary
- human sef-22's - blue thunder, red baron, the falcon
- zombie sef-22's - goregut, devourer, shrieker
light tank - standard models for humans and zombies. 2 per side. Can be destroyed
- 24,000 hp
- weapons: lmg turret - 35 ammo, slow auto fire w/ 4 sec reload cd
1 dmg to zombies w/ knock-back
0-1 dmg 50% chance to humans w/o knock-back
20-35 dmg to air
30-45 dmg to ground
37mm main gun - 1 shot w/ 2.5 sec cd
4-7 dmg to zombies w/ knock-back
0-7 dmg 50% chance to humans w/o knockback
this is just a small taste.. Stealth tank, apc, and helicopter information will be posted later.
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map 2
ze_thegrid
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tron themed escape map with sick dubstep and tron legacy playlist.
(think of the tron legacy movie, and you'll have an idea...)
objective is to gather user discs throughout "the grid" to make your escape before the portal to earth closes.
Light cycle vehicle encounters, both flying and ground based!
Mixture of open arena combat, flying combat, and holding the light train to the portal.
Boss encounters
i will update information later.
However to answer some thoughts you may be having;
yes, there will be the melee arena from tron, and the lightcycle arena.
Yes, there are secret areas (clue's lair? Flynn condo? Secret flynn cycle?)
yes, each user disc has special abilities and buffs the wielder.
Yes, clue is a boss encounter.
Yes, (evil) tron is a boss encounter (good luck, he's hard mode)
yes, there is a secret boss encounter (death awaits for the brave)
yes, it will be epic