View Poll Results: perma ban

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  • yes

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Thread: D-town STEAM_0:1:14834198 4/12/14 3:00

  1. Default D-town STEAM_0:1:14834198 4/12/14 3:00

    Who: D-town
    ID: STEAM_0:1:14834198
    where:gg
    link to ban: http://www.ibisgaming.com/sourcebans...dvType=steamid
    reason: wallhacks, some seemed obvious, other things not so obvious. He's definitely good at hiding it. I was told he's on the watch list for wall hacks which led me to spectating him. Hopefully there's enough evidence. On all of these tick marks, he seemed to know their locations, and if you notice, he's always looking in the walls and shit.

    2k first kill, 7.7k, 13k-14k all 3 guys he killed, 15k kill, 16.5k knew the guy was there although he didn't get the kill, 17k kill, 19k scout shot, 19.6k scout shot, 22k scout shot, 24k knew the guy dropped down, 29k knew to look up, 32k knew to look up.

    Attachment 8434

    *monkey sound*

  2. Default

    Gonna check through this very closely. Been playing with him for years and hes a good friend.

    Edit: Checked it through very closely with wireframe on and off. Most of the ticks are quite easy to explain if you turn up your volume.

    Only 15k and 32k is a bit suspicous in my opinion. Since i'm not ULA my word doesn't really matter but my opinion is that there isn't enough evidence to say he's wallhacking.

    2k/7,7k: You can very clearly hear that enemy is running there. He even starts walking so he can hear better.

    15k: Can't explain that as it's quite suspicous. He's looking at that area so it's not impossible that it's reflexes but the suspicous part is that he starts aiming at tunnel for a while without any sound from the enemy running through there.

    16,5k You can hear him shooting at a teammate so sound and radar makes that enemy's location easy to find.

    17k: You can very easily hear him run towards the ramp.

    19k: Teammate killed by enemy which you can clearly hear the enemies shooting.

    19,6k: You can see the enemy running towards spawn at 19k which is why it makes perfectly sense to predict that the enemy is running towards that narrow path near spawn.

    22k: You can cleary see the enemy before D-town moves to look through the tunnel.

    24k: You can hear enemies shooting at that side of the map and D-town has been looking through that tunnel everytime he's at that corner during the whole map.

    29k: D-town is the only one alive and you can hear footsteps up there at 28,6k.

    32k: Seems a bit suspicious with the pre-fire around corner but he knew the enemy was there as you clearly saw him and it's not enough time for the enemy to run to the ramp.
    Last edited by Xerenix; 04-12-2014 at 07:10 AM.
    "Intolerance and superstition has always been the domain of the more stupid amongst the common folk and, I conjecture, will never be uprooted, for they are as eternal as stupidity itself. There, where mountains tower today, one day there will be seas; there where today seas surge, will one day be deserts. But stupidity will remain stupidity."
    -
    You surround the dead with veneration and memory, you dream of immortality, and in your myths and legends theres always someone being resurrected, conquering death. But were your esteemed late great-grandfather really to suddenly rise from the grave and order a beer, panic would ensue.
    -
    A coward dies a hundred times. A brave man dies but once. But Dame Fortune favours the brave and holds the coward in contempt.'



  3. Default

    I do not care what the evidence for him hackin says I've played with him for many years,and he is a good player and I do not believe he hacks, no fuckin way

  4. Default

    I'm seeing what xer is seeing/hearing

    2k - sound
    7.7k, - sound
    13k-14k all 3 guys he killed, - sound/typical place to look when nobody has come up that way in a while
    15k kill, - fishyyyyy. this is the only logical explanation i can see. There are 3 players per team. both of his teammates are on the other side of the map showing on radar, he already saw 1 player uptop around 14800. So he's very cautious to either the middle, or the left side. he just happen to be very cautious at the right time. (brett taught me this, try to picture where enemies are by your teammates radar).
    16.5k - radar
    17k kill, - sound
    19k - radar from when his teammate died
    19.6k - just anticipating players movement. 50/50 chance if hes going to go that way, or go backwards. if he was walling, his reaction time would have been much faster on the scout
    22k scout shot, - just a common place to look.
    24k - sound (footsteps getting closer and louder as meech gets closer)
    29k - sound
    32k knew to look up. - again fishy, but reasonable to look up. why he looked up that long versus looking around, i don't know. But that is a popular spot for enemies.


    15k and 32k is only fishy part for me, but again, I have seen other people make more wallhack like moves.
    I'm not seeing enough evidence of walls, my vote is unban.

  5. Default

    I agree. A lot of them I heard the enemy's footsteps.
    I'd say the same though, 15k and 32k are really the only fishy part.
    I thought at 15k girlgamerlexi might have made him show up on the radar, but her crosshair was no where near him.
    And at 32k, shooting around the corner is something I do as well after I'm already shooting at someone.
    The next kill right after that, was quite suspicious. I understand if he heard footsteps or if he showed up on the radar, but it was neither. He just stood there staring up.
    I honestly don't think he's hacking. He's personally think he's good. He's says that he's been playing for a long time. And his hours show it.

  6. Default

    you can hear everything on blue arena and this guy knows how to use his ears. 32k you could hear the player pull out his weapon.

    no evidence of walls.

    unbanned, closed.

  7. Default

    I remember banning Dtown in a fluke demo until stv showed otherwise... always double check.... sorry cyber.... lol....
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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