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I found a possible cause of the crash or at min a great performance increase. Currently whenever any user gets XP there is a loop that runs for each individual xp. You get the idea that this loop runs basically all the time and eats a lot of performance. I have moved 4 method calls outside of the loop. As a result the loop no longer makes any api calls. This reduces the total strain on the WCS server in the event of a tome perchance for example by 400 times. Given that some of these were heavy string and variable creations the improvements in performance and error handling should be dramatic.
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