So I have been delaying wcs updates for this b/c I knew it would require complete rewrites again. This is the ult form of optimization as the pawn language now supports real types. This means for example actual floats arrays ect. This is going to be massive performance improvements and error reductions as well as object oriented programing. In other words pawn going forward will now be able to handle code in a manor more reminiscent of C, finally evolving from a simple type based language. All new native functions will implement these code improvements and all race reprograms going forward. I will also then re update all the currently updated races over to the new code along with the original native functions. When completed all the races will effectively be as optimized as possible as if they were essentially in C#. It will likely take some time for me to learn all the new decelerations but they seem to follow all the c++ rules.