So what the system would do is Subtract the KDR of 2 players:

The player who is attacking has their KDR compared to the victim. This is done by subtracting the KDR of the victim from that of the attacker. If this is a positive number we know that the attacker has a higher KDR then we apply it to a formula such as:

(0.0000000000000000002110073(X^2)) + (0.025X) - 0.025 = % to reduce DMG by

Do you all want me to make this and put it on the server?