by default go uses 0. It is controlled by:
ff_damage_reduction_grenade 1
ff_damage_reduction_bullets 1
ff_damage_reduction_other 1
ff_damage_reduction_grenade_self 1
I had to change those from 0.
But you are correct that they have non 0 default values despite valve forcing the configs to 0. I will set them to their engine defaults.







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