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Thread: ZM Updates 1.6.4

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  1. Default

    1.3.5

    • Removed/Replaced old maps
    • Added:
      • ze_biohazard2_sewer_v4c
      • ze_destruction_of_exorath_v3_5
      • ze_eruption_escape_fix
      • ze_Escape_Stroggos_b4
      • ze_FFVII_Mako_Reactor_v5_1
      • ze_FireWaLL_laboratory_part1_3
      • ze_FireWaLL_laboratory_part2_3
      • ze_gibletz_establishment_b6
      • ze_ice_hold_b2
      • ze_infiltration_final
      • ze_Jurassic_Park_Story_v1
      • ze_mytex_escape_v3
      • ze_ocean_base_escape_v4
      • ze_potc_iv_v5
      • ze_prototype_v2
      • ze_resonance_cascade_v3
      • ze_saw_final
      • ze_shadow_moses_7_9
      • ze_showdown_v4_1
      • ze_skyscraper_city_v5
      • ze_snowcrash_escape_vfixed1
      • ze_thelostworld_redux_101j
      • ze_timeline_v4
      • ze_urban_laby_of_death_v3
      • ze_warped_v1_1
      • ze_zombierig_ultimate_v3_1
      • ze_ztastic_v1_b
      • zm_abandoned_mall_v5FF
      • zm_athletic_factory_v3_fix
      • zm_czm_bad_neighbors
      • zm_czm_dimmed_remix
      • zm_czm_modernist
      • zm_Fail_Inc_v4
      • zm_floating_rock_v5
      • zm_Inside_The_Fortress_final
      • ZM_Krusty_krab_a3
      • zm_lila_panic_beach_2
      • zm_lila_panic_reloaded_v3a
      • zm_little_italy_v3
      • zm_mars_wasteland_v2
      • zm_sky_roads_final
      • zm_the_hive_b1
      • ze_aztec_temple_v3c
      • ze_biohazard2_rpd_v4e_004



  2. Default

    1.3.6

    • Configured some maps
    • Removed some bad/broken maps
    • Added:
      • ze_endless_park_B05
      • ze_FFXII_Westersand_v4b
      • ze_infected_sewers_v4
      • ze_naruto_v1_fix
      • ze_Portal_Story_v3_1
      • ze_ShroomForest
      • zm_aztec_ruins_v1
      • zm_biggun_v2fix
      • zm_forgotten_place_v3
      • zm_mini_polygon_v1
      • zm_stab_town_panic_v4
      • ze_destruction_of_exorath_v4



  3. Default

    1.3.7

    • Removed !block



  4. Default

    1.4.0

    • Removed parachutes from ze_ApertureScience_final
    • Default server to 800 gravity on map start
    • Increased round time for minecraft
    • Added backup check to ensure zombies get their knife
    Last edited by ZERO; 09-02-2013 at 09:29 PM.



  5. Default

    1.4.1

    • Updated ZM version to latest
    • Updated knife checking to remove errors
    • Increased HS knockback by 0.1



  6. Default

    1.4.2

    • Added and updated maps:
      • zm_abandoned_base_v1
      • zm_bank_office_v2
      • zm_cbble_xmas_v2
      • zm_cell_games_b
      • zm_clouds_v2_1
      • zm_corps_v9
      • zm_hotline_miami_v2_0
      • zm_huntingbase_ultimate_v4
      • zm_legendary_mix
      • zm_london_v1_0
      • zm_lt_lila_atmos_beta
      • zm_mars_horror_b4
      • zm_neko_garden_hs_v2
      • zm_pulse_templeofdoom_legend
      • zm_the_lost_sanctuary_v1b
      • zm_vampire_medical_v3
      • ze_abandoned_project_v1_2
      • ze_ATIX_helicopter_e1
      • ze_crashbandicoot_v1fix
      • ze_destruction_of_exorath_v8
      • ze_fapescape_v1_2
      • ze_hobbit_escape_a4
      • ze_indiana_jones_iv_v2_4
      • ze_LOTR_Isengard_v1_5
      • ze_minecraft_adventure_v1_2c
      • ze_mirrors_edge_reborn_v3_3
      • ze_parkers_pit_b8
      • ze_Pirates_Port_Royal_v3_3
      • ze_POTC_IV_v6_1
      • ze_shaun_of_the_dead_b3
      • ze_shroomforest_v3
      • ze_solstice_redux_b1
      • ze_TESV_Skyrim_v4fix
      • ze_titanic_cqd_v2_fixed
      • ze_toaster_v1_2
      • ze_zombierig_v4_3
      • zm_3_rooms_v3



  7. Default

    Woot woot! Ze toaster and potc port is a FUN ASS map. Plus a lot of other good maps in that list! So excited!!!
    Thanks zero!!!

  8. #8

    Default

    a skyrim map?

    color me intruiged
    A programming genius called HEAP
    Had trouble in getting to sleep
    So he made his lambs troup
    through a huge FOR-NEXT loop
    FOR 1 TO 10000: NEXT sheep.

  9. Default

    Awesome, I'm glad Shroom got an upgrade since we seem to play it every 30 mins lol

  10. Default

    1.4.4

    • Replaced Preds on escape maps with Bloodsuckers.



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