Quote Originally Posted by maynard View Post
yes it should! which is why it has in 95% of all MMORPG's that have ever existed have done this.

having the best gear also doesn't necessarily mean you will win, but it does help obviously. I don't know why you complain about grinding and gear all the time and then go on about how epic ultima online was... makes no sense.

MMORPG's have always been about time invested... the more time you invest, the better your jobs, gear and anything else the game offers becomes...

all i see with the GW2 PVP system is a system that wants 2 cater 2 noobs who don't want 2 actually invest any time in if they want 2 be an actual competitive force come end game pvp.

People enjoy going for the best gear in MMO's and working long and hard for it... it's why MMORPG's have always been so successful cause you have such strong feeling of progression and character pride.

an equal playing feild pvp style for all just seems like what a noob who doesn't want 2 actually invest any time into the game would want....

Don't try and re-invent the wheel when it rolls perfectly fine... all though I don't see there pvp system as them trying 2 make MMORPG's better... it's clearly just a tactic 2 bring in more casual players... and in the end make more money.
though what you say may hold true with games that require subscribers, it does not with guild wars. Gw has always been about organized guilds and real world prizes I.e. 100000$ cash prize.

Guildwars 2 might lack the gear progression some grind hungry soul might want to express how "good" they are, it makes up for in skill progression. Unlocking essential abilities, nodding your armor with specific runes for your specific build, and unique weapons that are better then others.

PvP in Gw is not about who grinded the longest, it is about putting players on a equal playing field and proving that you are in fact a better player. Not because of gear but because of talent.

Besides, its an amazing business model for them. They successfuly found a median between heavy grind and hard core players and casuals.