I visit these forums for civilized discussions, not this twaddle. Absolute poppycock.
While I now see that having an instant mole would be terrible the disguise I think should last the whole round. Would make things interesting to say the least.
I visit these forums for civilized discussions, not this twaddle. Absolute poppycock.
While I now see that having an instant mole would be terrible the disguise I think should last the whole round. Would make things interesting to say the least.
Tastes like your moms kisses.
Con: now they're waiting for you every round. If you wait for the disguise to end, then attack, they're less likely to suspect you next round. For the way the race should be played now, the current setup is best IMO
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
Maybe.
Probably, but what if the mole skill was bound to +ability with a long ass cooldown that resets every round. That way the player can choose when to try to attempt to proc the mole instead of being forced and with a long cooldown you can make sure that the skill only has one chance per round. As it is, this race is only viable for a few rounds before 1-2 people camp spawn for an easy kill. If the option to give a chance to mole is given to the player it would require the other team to always be on edge as the player has a better control over when they can mole and it would be of their choosing and not the gods.
Tastes like your moms kisses.
Now that's a good idea, a triggerable mole. Each level gives you a higher chance of it being successful.
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.