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Thread: Future race suggestion thread

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  1. Angry

    Class name: Mountain King
    Level: 200ish
    Credits: Cloudstrife of Warcraft-source

    Powers
    Storm Bolt: M4A1 on Spawn
    Thunder Clap: Slowdown on hit
    Bash: Stun on hit
    Avatar: HP on Spawn

    Number of skills: 4
    Number of levels: 8

    I'm not sure if the code is still correct tho here is the code atleast:

    Code:
     "0"
      {
        "name"              "Mountain King"
        "author"            "CloudStrife"
        "shortdescription"  "M4A1,slow,stun,health"
        "required_level"    "0"
        "maximum_level"     "0"
        "allow_only"        "0"
        "teamlimit"         "0"
        "preloadcmd"        "0"
        "player_spawn_cmd"  "es es_xdelayed 0.2 est_setclipammo event_var(userid) 2 20;es est_setclipammo event_var(userid) 1 60"
        "round_start_cmd"   "0"
        "round_end_cmd"     "0"
        "numberofskills"    "4"
        "numberoflevels"    "8"
        "skillnames"        "Storm Bolt|Thunder Clap|Bash|Avatar"
        "skilldescr"        "Start The Round With A M4A1|When You Shoot An Enemy You Slow Them Down|When You Shoot An Enemy You Can Stun Them|Start The Round With Extra Health"
        "skillcfg"          "player_spawn|player_attacker|player_attacker|player_spawn"
    
        "skill1_settings"   "es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 25|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 15|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 05|es_xrand wcs_rand 1 00"
        "skill1_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +30;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You Received A M4A1"
        "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
    
        "skill2_setting"    "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6|es_xsetinfo wcs_speed 0.50;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_speed 0.45;es_xsetinfo wcs_duration 8|es_xsetinfo wcs_speed 0.40;es_xsetinfo wcs_duration 9"
        "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
        "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
        "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
    
        "skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 32"
        "racealias_ha3a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
        "racealias_ha3b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
        "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
        "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
    
        "skill4_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 65;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 75;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 85;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 120"
        "skill4_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
        "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
        }

  2. Default

    Race Name:

    TRON

    Level Requirement: 400
    Levels: 5
    Description: "I fight for the users!"

    Fighting Protocol: +5,10,15,20,25,30,35,40% chance to do extra damage.

    Speed Bike Accelerator: move 10-70% faster for 3 seconds toggled by +ability (weapons unusable while activated, similar to Strider) (30 second cooldown)

    Leg Enhancements: move 6-35% faster when carrying knife.

    Tron Swagga: Chances opacity of a light-blue color overlay on you to 12-60%, chance to leech health with damage you deal 6-35%.

    Ultimate - Light Cycle Rush: Gives user a tailing light (similar to zonvert) that grows in length by 3-35%, anyone (except the user) who completely wrapped in the tail self-destructs.

  3. Default

    Ninja panda
    Level Requirement: 400
    Levels: 6
    Knife Race

    Stealthy Panda: Invisiblity - 25-40-55-70-85 %

    Angry Panda: Knife Damage increase- 50-100-150-200-250

    Healthy Panda: Hp increase- 30-45-60-75-90

    Sonic Panda: Increased speed- 20-40-60-80-100 %

    Panda Euphoria- Invincibility And Small chance to Reflect All damage: 3-5-7-9-11 seconds for invincibility and 5-10-15-20-25% chance to reflect all damage when activated.

  4. Default

    Suprise Butsexz
    Level Requirement: 700
    Levels: 4

    Wont see it cuming: Invisiblity - 25/40/55/70%

    Cant Suprise the Sex: Chance to block knives 25/50/75/100%

    Finish First: Speed increase 15/30/45/60%

    Chloroform: Chance to drug and freeze the target on soft knife 25/50/75/100%

    Not Rape: Teleports behind a random target and can only use a knife for 10,8,6,4 seconds, 60/55/50/45 sec cd(Sound effect yelling SUPRISE!!!!.... so its not rape)
    Last edited by Suprise Butsexz; 08-05-2011 at 07:40 PM.

  5. Default Observer

    This was a race in the last wcs server i played which i feel would be good in this server. Im just gonna give the brief overview, but im going let you control the percentage and other things as you feel

    Observer
    levels

    spawns and can only use a five seven pistol

    ability1: light refraction > as you develope more into it you become invisible until maxed out you will gain 100% invisibility except for whatever you have currently in your hands. also by the time you max it out you will only have 25 hp
    ability2: vision control> chance to dim targets line of sight
    ability3: nothing> lace, but when maxed out its a 100% chance of lace due to the fact when this race is maxed, crypt lord can kill before u have a chance to move
    ability4: gravity control> fly
    ability5: muscle dampening> more chance to disarm target even with pistol

    so pretty much this race isnt too op but is fun to use and difficult to fight. but im sure some players would like using it. so thar we go and now chit chat away o:

  6. Default

    Quote Originally Posted by Aids View Post
    This was a race in the last wcs server i played which i feel would be good in this server. Im just gonna give the brief overview, but im going let you control the percentage and other things as you feel

    Observer
    levels

    spawns and can only use a five seven pistol

    ability1: light refraction > as you develope more into it you become invisible until maxed out you will gain 100% invisibility except for whatever you have currently in your hands. also by the time you max it out you will only have 25 hp
    ability2: vision control> chance to dim targets line of sight
    ability3: nothing> lace, but when maxed out its a 100% chance of lace due to the fact when this race is maxed, crypt lord can kill before u have a chance to move
    ability4: gravity control> fly
    ability5: muscle dampening> more chance to disarm target even with pistol

    so pretty much this race isnt too op but is fun to use and difficult to fight. but im sure some players would like using it. so thar we go and now chit chat away o:
    we'd swap ability 4 and 5 around. the fly is more of an ult than the disarm, since the disarm seems like it's passive
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  7. Default

    Heavy
    Level 330
    Levels 6

    Spawns with m249 and knife.

    Get Heavy: Gain 25 Hp per level but lowering movement speed by 10% per level.
    Ammo Capacity: m249 clip adds 25 bullets per level.
    Large Rounds: Each bullet has a chance to make the target bleed, 0.5-3.0 hp, per second for 2-7 seconds. (only one bullet can be causing a bleed at a time, so it can't stack.)
    Armor: 10-60% chance to spawn with armor and a helm of excellence.
    Ultimate, Rage: Get angry for 6-12 seconds, increasing damage by 50%, speed by 300% and making you immune to ultimates. (like lace) 30 second cooldown.

    Keep in mind that speed by 300 on the ultimate is based off the fact you are slowed by the first skill, so its maybe twice as fast as normal.

    So this race is going to be like a tank walking around, real slow but real tough to kill.

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