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Thread: State of the Zombie MOD Server Union Address

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  1. Default

    Quote Originally Posted by Andrew_Pavlik View Post
    if they are doing this then kick or ban them till the map is over, you are an admin you shouldn't be putting up with this.
    I used to be an admin. I stopped paying for it, lol.

    Quote Originally Posted by Andrew_Pavlik View Post
    If you just care about being a rank whore, sure. If you don't and play ZM for the challenge then no. When there is 15+ humans at a choke and 1 fast zombie gets it, with there super low health on ZE maps to began with, thats the 15 humans fault, not the settings. I thought ZE maps were way to boring and one sided the way there are now. Did ZE maps need some sort of fix, sure, but taking away fast zombies wasn't the solution.
    Andrew, do you even play ZE often? I assure you that a fast can punch through a bunch of the most skilled players far too easily. If anything, the fast zombie in ZE appeals to the rank whore that likes to easily tag tons of humans. Remove Fast and Deformed to prevent too easy punching through defenses and (maybe) remove Poison and you have a pretty level playing field, apart from the absurdly high HS chances and knockback on zombies. An even playing field should be the goal here for ZE.

  2. Default

    Uhm... the fast zombies have the same settings that the predator zombies did before the most recent update. So basically you are complaining that the zombies are not also invisible!? For the update the specs for the predator zombies were lowered slightly so that the fast would be faster but not any faster than other zombies already were. The only real change has been the deformed which are still the slowest compared to the others on ze maps.

    As for new maps those should be in the maps request section.

    As for map votes I do not make that plugin

    As for vote mute there is no plugin that does this that exists that actually works.



  3. Default

    ZE shouldn't be easy mode. And exactly what Zero said.
    These are the words you wish you wrote down.

  4. Default

    Quote Originally Posted by ZERO View Post
    Uhm... the fast zombies have the same settings that the predator zombies did before the most recent update. So basically you are complaining that the zombies are not also invisible!? For the update the specs for the predator zombies were lowered slightly so that the fast would be faster but not any faster than other zombies already were. The only real change has been the deformed which are still the slowest compared to the others on ze maps.

    As for new maps those should be in the maps request section.

    As for map votes I do not make that plugin

    As for vote mute there is no plugin that does this that exists that actually works.
    What about the other things?

    I'll double check the speed settings in-game.

    Quote Originally Posted by Andrew_Pavlik View Post
    ZE shouldn't be easy mode. And exactly what Zero said.
    I never said ZE should be easy mode, I said it should be balanced. Don't put words into my mouth.

    And I still stand by having the zcookie auto-buy being the default, and fire time being capped, automatic alltalk, and automatic server resets, and fixing up the various things (RTV, zombie spawn settings, noblock) that need to be tweaked. The server needs work to be as fun as it could be.

  5. Default

    Quote Originally Posted by NLA View Post
    I never said ZE should be easy mode, I said it should be balanced. Don't put words into my mouth.
    How are you going to balance something that factors experience and knowing the map?

  6. Default

    That is why when there is a map that needs to be configured differently people need to make a configure thread so I can investigate it.



  7. #7

    Default

    Could there not be a whole other zombie just for ZE maps?

    8k hp - escapes are not necessarily meant as killing maps, so high health will keep most zombies alive
    knockback - low but still enough to keep them away while running
    speed - slightly faster than humans, they do have to have a chance of catching up, not just at choke points
    jumping - just high enough so they dont need to crouch jump, this is another way for zombies to catch up, but not stupidly fast



    And I would just like to LOL at the people so concerned about points on a zmod server, pretty funny stuff considering humans just sit behind a cade unloading clips just to get a kill, very little skill required. You just have to get lucky you get to a good spot without any idiot following you.

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