View Poll Results: Perma?

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Thread: Symbiotic 9/17/11 12:05 AM ET, STEAM_0:0:19432712

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    I don't shoot through the smoke through the long hall because spraying from that distance will get me nothing but spraying down the short hall will get me kills as people ALWAYS camp there.
    edit* fixed quote was html code lol
    In this instance, you have a vagabond teleporting into the area. Sym sees him right off and that's all fine, until what happens during the ensuing shootout. Sym is looking out the window and instead of moving forward into the window, he strafes toward the other window, noobish move but nothing, until you see where his crosshairs are for the entire thing. It looks to me like a walltrace to the point where he shoots before he even has a vantage on the guy. Everyone has shot at boxes where they saw someone disappear but this is something special, 2 people in motion and a minimap that isn't tracking the movement with a perfect walltrace.
    If you watch it shows that I can see vagabond which shows that I can see where he is looking at which shows that I can predict where he is going to teleport to. Knowing this I can partially predict where he is going to go. I'll find other demos where I'm fighting a vagabond and look towards where it is looking and continue to shoot in that area. It may take me a while to find some though.
    Last edited by Symbiotic; 09-17-2011 at 01:52 PM.

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