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Still working on this. I have run into a few setbacks that haven't helped get this done. The first one was a part of the map would cause the map/server to crash if you went into it and I could find nothing wrong with it anywhere. Literally there was nothing in the area that was causing me problems and it still happened. I had to redo a bit of it but thankfully I had saved a separate copy a few days before this bug appeared so I'm getting back on track. Second is my machine is fighting me, Hammer crashes pretty often so I have taken up the policy of saving every time I do pretty much anything so I don't have to redo a ton of work again. I should have a stable build soon if someone wants to test it, I am not sure how some of the cade/hold areas are balanced.
Figured out how to make it so you can shoot lights out which is pretty cool, I only implemented this in one area thats already lit up pretty well.
I hid a few weapons on the map for the people that have given me input, some are hidden better than others. They are just color modified versions of the respective players most used gun according to psyco stats(kills), with a little extra ammo.
BladeTwinSwords - red P90 with 1500 rounds
Pl@YwithM3 - purple/pinkish Pump Shottie with 1000 rounds
Evil - you like the P90 too so I added your #2 so theres an all black M4 with 1200 rounds in there
Thats all for now, I haven't forgotten this.
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