Well i am one of zm's original and I have been part of one of the finest zm community's in the game for along time, but as of late I am sick of the "stat whores" who will only play a map if it is an easy map to get rank up.
Players such as these attend to only benefit themselves and are selfish in their ways, some are admins and others are normal regulars. Their may be only a few dozen people who do it reguarly, but the idea becomes more about having a better kdr, then what the game is really about; which is having fun.
Now I personally like the ranking system, it give's people an idea on how well they do and goals too move forward on but 1 of 2 things need to change.
A) We need to re-modify the zm servers so that both cade maps and escape maps reward players based on the difficulty to survive as a human. Cade maps would give lower total skill bonus rewards then a escape map would. ( difficult cade maps could have more skill points rewarded then easier escape maps if the map is favoured for either humans or zombies... ect... )
B) Forcing players who are in the server to play. This concept would force people out of spectate, besides admins, soo then people couldn't skip a map because they 'didn't like it or couldnt protect their rank.
- Admins found abusing spectator should lose admin privileged because they would not support the server and the best interests of the server.
- players who don't like the maps can either rtv and wait it out or disconnect and rejoin when the map changes. special circumstances could allow a player too sit in spectate.
C) Changing the way ZM maps are viewed; This may vary from person to person but i think in a broad over view we need too define what cade and escape maps are as a community and how to properly beat them.
Example: Cade maps - Require some imagination, team work and a bit of expirence before you can really compete in the ibis servers.
Escape maps - usually require teamwork and group cooperation, alot of experience is required to master them.
*Now I really didn't define them and give them a true definition on how to play them and how they are properly played but I couldn't tell you how many times that I am always the last human to be alive on an escape map because no one knows what too do or tries to figure the maps out.*
Anyways; I came to post this because I feel that a general shift in the community in the zombie mod servers could go along way for the future of ibis zombie mod as we have one of the best in CSS. I just feel that the general population is a bit clueless and with a little direction, a different tone/attidude and playing the game the way it's suppose to be played will help the zm prosper down the road. I feel as the zombie mod is doing well, but it could ALWAYS GET BETTER.
Anwyays, I'll be on the servers a bit more often and I would like too see other opinions and thoughts/suggestions. I'm not trying too call anyone out or too say ibis is in anyway/shape/form going downhill when infact I can see great things in the future for ibis.
From your's Truely;
THE one and only THE HOLY SH**!
-Zombies Last Meal-