Acquired some more evidence.
14380 - aims and shoots at people through the ground.
29000 - prefires guy in spawn, preaims through wall
39823 - most blatant area, spams through walls and shipping containers.
Acquired some more evidence.
14380 - aims and shoots at people through the ground.
29000 - prefires guy in spawn, preaims through wall
39823 - most blatant area, spams through walls and shipping containers.
what i'm seeing isn't conclusive, pull the sourcetv demo and get us some ticks from that. those ticks do look suspicious but it's difficult to tell without having the context of the rest of the game, with radar and everything.
http://www.ibisgaming.com/forums/sho...Links-to-Demos
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
I figured most of those ticks especially the last one were conclusive but i'll be sure to go through and find the sourcetv stuff. If you watch the last tick that I mentioned on port, he clearly follows the person through the wall and shoots at them through half of the map.
ok yeah originally i only watched where he shot through the door. but shooting through those containers...walls in my book.
Through the darkness of futures past,
The magician longs to see
One chants out between two worlds:
Fire, walk with me.
ftp://208.43.70.232/auto-20120819-125248-cs_office.dem
9500 - aims at terrorist through wall and shoots through wall.
16300 - preaims through wall
23000 - preaims through wall
34779 - looks at ct through wall
35569 - looks at another ct through wall
42100ish - looks at ct at the window through wall
67000ish - shoots ct through garage door in the head, follows him through the door.
be sure to enable r_drawothermodels 2
if you need more proof i'll be happy to get more from the sourcetv, i figured this was good enough. 67000 is when i realized he was cheating.
Last edited by morf; 08-19-2012 at 06:50 PM. Reason: attached demo
obvious walls.
first tick (fine, 2 ticks) were more than enough ,but i watched it all, and ur ticks are decent and conclusive.
Not to mention that tick 35000, notice the aim assist tug ? The reason is because there are "two enemy heads" close range, causing the aim assist to go nuts trying to adjust.
HACKS, leaving this for next ula just bcos its walls, but obvious as fuck.
Obvious walls. I agree with all of the ticks. Permad and closed.
http://www.ibisgaming.com/sourcebans...k+chop&Submit=
If you were a beautiful sound in the echos all around, I'd be your harmony.