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Thread: Rank whoreing on zm: The good and the bad.

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    By cheap you mean most of the good ones which include the following: zm_miniature_room_v1,zm_lila_panic_beach,zm_cityli fe_V2,zm_lila_panic_v2,zm_penumbra_extended,zm_sno opie_711_final_fixed1,zm_420_beachstrike_b2,zm_des ert_fortress_v2,zm_tx_highschoolbeta7,zm_pulse_tem pleofdoom_final,zm_csk_4corners_b2 and many more. The point im getting at here is any map can be considered cheap.
    Last edited by TheFallen927; 02-16-2012 at 08:48 AM.

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    As a regular rankwhore, I think that forcing people to play all the maps when they join the server isn't right. I have fun rank whoring, killing zambies in rankwhore maps.. is there a problem with that? I hate some maps so I don't play them, wouldn't that be going against a player who wants to have fun?

    As for the spectate option, I believe there shouldn't be any spectators allowed when the server is full, but if it isn't, back to my first argument about people having fun playing the maps they like.

    I agree with the balance points in maps though, if there was a way to make surviving as a human in maps give points or something, then I'd play more hiding maps. But it could get boring just playing a hide-n-seek zombie server.

    I wouldn't mind the zm maps getting their points lowered either lol.
    Last edited by Wuman; 02-16-2012 at 01:18 PM.
    o.

  3. #13
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    Default

    So to consolidate some of the points being made in the thread:

    -Points should be given to completing objectives/ surviving
    -Weapon stats should be altered (i.e. P90, Ump, Para, etc)
    -Maps should be reconfigured for more balanced play
    -Spectators should be kicked if taking up a slot WHEN THE SERVER IS FULL (No point if not full, and if it is full why not let someone who WANTS to play)

    Now this bit on "rank whoring", I won't lie that it's out there and we all do it (who doesn't want to strive to be top of something (even me with m4a1 of recent)). But seriously, how the server has set up rewarding humans is based so that rank whoring is in a sense "fun" to us regulars (I mean so what if we beat an escape map, what's to show for it?). This falls into the first bullet I mentioned above and is the thing we should focus on eliminating rank whoring.

    Also, the bit on maps that are "cheap". There isn't a map on this server that doesn't have a cheap spot and I DARE anyone to prove me wrong -,-. If you want me to make different cades on little town, I can make half a dozen spots. You want me to go somewhere else on snoopie, miniature, beach, heck I DON'T CARE, I can go elsewhere. It's not the rank whores, it's the people who insist on staying in one spot repeatedly. You want to do something about that kind of "cheapness", we should call out individual spots and put limits on the # of people in the spot. It works fine for tubes, why not some of the other crouch spots?

    -Chef

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    Personally I think rankwhoring will never end to the degree you want. Instead of messing with the maps, add a rotation blocker or something to inhibit the overplaying of maps. As for cheap spots, they all fail at one point or another. Those cheap spots that you claim ruin the game so much are fine the way they are. Sure there are a few ridiculous spots, but generally maps are made fair with decent cades. Why should people be punished to going to places where they go to do the objective (aka survive). Give the new players a chance to make easy cades, and to fuck up those easy cades when they spawn zombie in them. Give the zombies an initiative to actually play the game and use the teamwork you often complain about to win. Humans can use it why not zombies?

    Unless you ban a large number of the players, you will never stop rankwhoring for zombies just messing around. People will ALWAYS find a loophole and exploit it, so instead of punishing why dont we clog those holes. Maprotation blocker, actually set up an official illegal cade page, TRAIN admins, and actually give some initiative to live out the round rather than simply getting kills. Lower the points for all the overpowered guns, and give more points for winning escape maps. There are so many good ideas that no one is bothering to think about or consider.

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    Quote Originally Posted by Wuman View Post
    As a regular rankwhore, I think that forcing people to play all the maps when they join the server isn't right. I have fun rank whoring, killing zambies in rankwhore maps.. is there a problem with that? I hate some maps so I don't play them, wouldn't that be going against a player who wants to have fun?

    As for the spectate option, I believe there shouldn't be any spectators allowed when the server is full, but if it isn't, back to my first argument about people having fun playing the maps they like.

    I agree with the balance points in maps though, if there was a way to make surviving as a human in maps give points or something, then I'd play more hiding maps. But it could get boring just playing a hide-n-seek zombie server.

    I wouldn't mind the zm maps getting their points lowered either lol.
    Take this post as an example of the WRONG type of "Rank Whoreing" needed in ibis servers.

    - If everyone had this type of attidude, it will lead to people eventually sitting in spectate to avoid players ever having the probability of catching up and it leaves those who favour maps at which they can cade; which isn't what ZM is about. It should be about having fun, on any map; were rank will be determined by true skill. I could cade and and not get tagged in any rounds on 20 or 25 maps; thats just at the top of my head. Players should play every map, good or bad and be able to survive any zombie situation. THAT would determine who truely is #1; which requires a bit more then hiding behind a cade were certain guns give an outragest score / per kill ratio.

    - Before any rank's were giving, the people who were the best at the game were rank according by time. Back in the day, we had a rank system from [IBIS NOOB] To [IBIS 131337] and to get these ranks required a great length of time. The best players were always ibis 131337 or master ; which were the 2 top tiers back in the day. You knew who was #1 by most time; inwhich they were USUALLY THE OVERALL BEST PLAYER. This was the case for about 80% of people with these tags, they were among the best in the server for a reason. They played all the maps, never sat in spectate ( unless afk for some reason ) and everyone would play the maps rather if they liked it or not. Avoiding playing certain maps takes away credibility of how these days people could be rank #1. Too this day, the #1 pplayer ever on ibis zm's would have to be the player : Killa B - I only say this because he could cade any map, escape on any map and survive on any map rather cade/no cade.

    The point I'm trying to make accross is that I would like too see a true #1 by true skill and not fact skill, being top 10 now is a joke in my eyes. All you have to do is cade in impossible cades and skip out on maps you don't like and easily earn your skill score up. ( I went from a skill lvl of 4100-4600 in a matter of 5 maps, rank whoreing too prove my point ). So to get too the top 10 or 5 would not really be a challange if i played maps that favored humans and the one's I KNOW BEST.

    Sorry Wuman for taking your post ive personally never played with ya but I just wanted to use this as an example as too how the ZM should properly be played and how the rankings should work ( Real skill > made up skill ; if your catching my point ).
    Quote Originally Posted by EVL_Ripper View Post

    Oh and let your mom know I did receive the invitation she sent for your party at Chuck E Cheese tomorrow.

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    These immpossible cades do not exist. They can be broken with teamwork, even the ones on Little. To me it seems like people are complaining that they do not get those spots. While I do agree that there should be points assigned for last survivor, and escape map winners. the whole issue of rank whoring is stupid. When I played regurally I didnt even know there was a rank system for 6 months. So if I ztele away from getting killed while breaking a cade, I am a rank whore. Or if I make a cade that you cannot break I am a rankwhore. Or is it if I spawn as a zombie and rape your face that makes it rankwhoring. WTF! What I have gotten from this post is, if you are better than someone at doing something then you are a rankwhore. If you do not like playing escape maps then you are as well. But if you dont like playing a cade map its ok because someone is rankwhoring on it anyways.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

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    Quote Originally Posted by Rosie View Post
    These immpossible cades do not exist. They can be broken with teamwork, even the ones on Little. To me it seems like people are complaining that they do not get those spots. While I do agree that there should be points assigned for last survivor, and escape map winners. the whole issue of rank whoring is stupid. When I played regurally I didnt even know there was a rank system for 6 months. So if I ztele away from getting killed while breaking a cade, I am a rank whore. Or if I make a cade that you cannot break I am a rankwhore. Or is it if I spawn as a zombie and rape your face that makes it rankwhoring. WTF! What I have gotten from this post is, if you are better than someone at doing something then you are a rankwhore. If you do not like playing escape maps then you are as well. But if you dont like playing a cade map its ok because someone is rankwhoring on it anyways.

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    Quote Originally Posted by THE HOLY SH**T! View Post
    - Before any rank's were giving, the people who were the best at the game were rank according by time. Back in the day, we had a rank system from [IBIS NOOB] To [IBIS 131337]
    There was still rank, and trust me people looked at stats page and rank whore'd (pooter). Killa had nothing on others, most dipped before you got there though.

    Also I will agree, being in top 10 is a joke anymore.

    Impossible cades do exist... they are just very very rare.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    I'm sorry if you don't like my attitude and way of playing but thats how I am.

    I still don't believe it's right to force people to play maps they don't like. I sometimes start up css, about to play some zmod, but as soon as I see some map I don't like I just don't join. Wouldn't this be the same problem as in going into spectate? I've seen plenty of people in spectate enjoy themselves watching others die and laugh at us, would this be a problem? These people are having fun playing what they want to do, which is why people nag about the map, leave, or go into spectate.

    I understand the meaning behind the best players back then and I praise thy for being great. But I guess now people have changed, new people join and do what they want and it became like this.

    As for the true skill and rankwhore skill by using cheap methods, that would be an interesting idea. Something like surviving rounds score compared to kills score you mean? I wouldn't mind something like that.

    Also what has been said before about "cheap spots" by blackout, I agree with him and like to include, what am I going to do sitting in a simple good cade? twiddle with my dick? No, I want to have fun, maybe sum kill zombies now that I think I'm invincible. And it coincidentally gives skill for getting kills.

    But I also agree with rosie about the "cheap" spots though, it will take a good amount of teamwork to break them cades. In a game with purely experienced zmod players, it would be interesting how zombies and humans fight. But since it's nearly impossible to have a good team, thats where I believe the "rankwhore" began. Because they couldn't trust the team, they had to rely on themselves, doing things on their own, bitching when people fuck up on what they were doing.
    o.

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    Quote Originally Posted by Wuman View Post
    But I also agree with rosie about the "cheap" spots though, it will take a good amount of teamwork to break them cades. In a game with purely experienced zmod players, it would be interesting how zombies and humans fight. But since it's nearly impossible to have a good team, thats where I believe the "rankwhore" began. Because they couldn't trust the team, they had to rely on themselves, doing things on their own, bitching when people fuck up on what they were doing.
    It may be the massive pain killers I am on, but I kind of <3 you I think!
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

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