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phil.™
07-17-2013, 10:07 AM
Forreal, some of the admin's need to read the rules for Zombie, and read the illegal cade spot thread and what's legal. Especially if you are a regular admin in the zombie server, KNOW YOUR SHIT.
Last night I saw 4 unlawful slays because they were told about an "unwritten" rule. I'm not going to report anything or anyone, just know your fucking shit before you start confusing other admins/players.
For example, there is no set number of people under the monitor in zm_miniature_room.

Rules:
http://www.ibisgaming.com/forums/showthread.php/5831-Zm-Rules-v2.9
Illegal/Legal Cade spots:
http://www.ibisgaming.com/forums/forumdisplay.php/60-Illegal-Cading-Spots

If you do not know a certain rule for a certain map or anything other rules, ask in forums, ask me, ask anex, rezel, steamer.
For admin's who cannot get in a cade because you're not skilled enough, don't make up bs rules because you cannot get in.

This is commonly known as "knowing your shit" and "knowing you're shit".

B1ackOut
07-17-2013, 12:53 PM
A couple days ago I heard of a rule where you are apparently not allowed to follow people around or you will get banned, what? Its a piss off when you get followed by noobs but to start banning people over this is just retarded. The worst part is its the summer so we have a handful of new players that got admin, but still have not taken the time to actually learn our rules.

phil.™
07-17-2013, 01:01 PM
A couple days ago I heard of a rule where you are apparently not allowed to follow people around or you will get banned, what? Its a piss off when you get followed by noobs but to start banning people over this is just retarded. The worst part is its the summer so we have a handful of new players that got admin, but still have not taken the time to actually learn our rules.

LOL i actually heard this the other day too hahahahah. I think we were in game same time hahahah. That's too funny.

Omegxkid
07-17-2013, 01:37 PM
Hum well the last time i read the rules phil a crouch spot is only aloud to have 2 people per way in, the monitor is a crouch is it not? so how is this not a rule?
Allowed - As a human, this does not apply to zombies

Tube <-----
Crawl Spaces <-----
An area when its player limit has been exceeded
Only two people are allowed per tube
Only two people are allowed per vent opening

phil.™
07-17-2013, 02:13 PM
Hum well the last time i read the rules phil a crouch spot is only aloud to have 2 people per way in, the monitor is a crouch is it not? so how is this not a rule?
Allowed - As a human, this does not apply to zombies

Tube <-----
Crawl Spaces <-----
An area when its player limit has been exceeded
Only two people are allowed per tube
Only two people are allowed per vent opening

The monitor crouch entrance fits more than 1 person at a time, 2 people side by side, so it's not limited entrance space. Now, if a human gets too close to the monitor opening on the right side or middle, a zombie can tag him or her. Although it is not an entrance spot, a zombie can easily can tag a human like that. Therefore, you should not be telling people it's 4 people max.

If two deformed were to get in there, nobody would stand a chance. 4, 5, 6 even 10 humans under there.
You're thinking if there is only 1 single entrance crawl spot, and only 1 person can get in and out at a time. Yes, then that would be deemed illegal, in this case, it's open man.

Bane of Soldiers
07-17-2013, 06:28 PM
I still think admins enforcing that "two under a crouch spot per entrance," rather than "two per tube," ought to get blunt trauma to the head. Though, for some that is no fault of their own -- the damage was done when it was implemented, and confused admins still carried out the bad rule and passed it down to posterity. As old players know, the rule goes to utter shit as it was never practical in the first place. Player limit is a judgement call that many admins fuck up for some fascinating reason. Note. Judgement. Trying to apply the same damn rule for tubes to crawl spaces is moronic.


Finer text:


Only two people are allowed per tube
Only two people are allowed per vent opening



Crawl space, where?


Think this is at least the third time I've said this: the rule is to protect the humans from each other, not make it easier on the zombies.

acolyte_to_jippity
07-17-2013, 06:35 PM
The monitor crouch entrance fits more than 1 person at a time, 2 people side by side, so it's not limited entrance space. Now, if a human gets too close to the monitor opening on the right side or middle, a zombie can tag him or her. Although it is not an entrance spot, a zombie can easily can tag a human like that. Therefore, you should not be telling people it's 4 people max.

If two deformed were to get in there, nobody would stand a chance. 4, 5, 6 even 10 humans under there.
You're thinking if there is only 1 single entrance crawl spot, and only 1 person can get in and out at a time. Yes, then that would be deemed illegal, in this case, it's open man.

the rule is also for balance purposes. too many humans under there is unfair. the rule clearly states 2 people per crouch spot opening. under the monitor is a crouch spot, and has one opening.

phil.™
07-17-2013, 06:52 PM
the rule is also for balance purposes. too many humans under there is unfair. the rule clearly states 2 people per crouch spot opening. under the monitor is a crouch spot, and has one opening.

True, it can be unfair if too many humans are in one spot, but it can also be dangerous. For example, under the monitor, usually about 6-8 humans go under there, which is pretty hard to get into. Now, say 10 humans go in there, lot more crowded, and some douche bag will get too close to the entrance. It only takes that 1 zombie who knows how to parachute into the crawl spot, and one zombie will tag the other. Just like under the stage in highschool_tx. It sucks, but it can easily be taken over by zombies.

Anywho, to close if it's legal or not for no more than 4 people under the monitor, aNex has confirmed there is no set limit under the monitor.

B1ackOut
07-17-2013, 10:37 PM
I was sure the rule for two people per vent entrance was in relation to tubes and vents, places where there was more breathing space and could fit more people were exempt from this rule. I thought it was created to protect the humans inside from overcrowding as to many people is suicide. This rule taken as 2 people per crouch entrance, regardless of the size of the chamber and the passage would counteract rules that already exist, such as roy the ship where the rule specifically states that 4 people are allowed whereas there is only 1 crouch entrance to the location. Areas such as under the moniter are not vents and should not abide by a rule that is specific to vents and tubes, areas where only 1 person may enter at a time and remain in the same order as they entered with their sides touching the walls and ceiling.

brett friggin favre
07-17-2013, 11:32 PM
my $0.02, as if it matters, 2 players per vent opening means for a vent space, as stated to protect humans so they don't get a tag train running out the end of the vent. balance you say? on any zm map, a good cade in the right spot is unbreakable, so by nature it's imbalanced.

my word doesn't carry much if any weight in zm but this is juuuuust how i see it. i also know that if there's a generally agreed upon rule, it can be implemented on an unwritten basis, though it does need to be brought to the attention of the powers that be so that it may be written.

-=Toy=-=Quιbec=-FR
07-18-2013, 10:42 AM
I don't know how all the other admins work, but some admins have issues creating rules up while in the server that arnt rules at all, that is probualy why you are so frustrated... Most of the time the online admin makes up their own rules for the map being played anyway.... just my 0,02 cent...

Bchhog
07-19-2013, 05:48 AM
Anywho, to close if it's legal or not for no more than 4 people under the monitor, aNex has confirmed there is no set limit under the monitor. Should update the ZM Rules and add that, so there's no more "confusion" about it.

phil.™
08-20-2013, 07:51 PM
To clarify to players/admins so there is no confusion, in zm_420_beachstrike, there is no max number of players on top of the roof at the edge of the map. (This is where humans or zombies can parachute over to the far end roof).

I needed to say this on the forums, because that was just silly. You silly billy players/admins...
Again, if you are not sure of a rule or limited restriction, I highly recommend you ask on forums, any other clan members and or ULA.

jimmay
08-21-2013, 08:12 PM
True, it can be unfair if too many humans are in one spot, but it can also be dangerous. For example, under the monitor, usually about 6-8 humans go under there, which is pretty hard to get into. Now, say 10 humans go in there, lot more crowded, and some douche bag will get too close to the entrance. It only takes that 1 zombie who knows how to parachute into the crawl spot, and one zombie will tag the other. Just like under the stage in highschool_tx. It sucks, but it can easily be taken over by zombies.

Anywho, to close if it's legal or not for no more than 4 people under the monitor, aNex has confirmed there is no set limit under the monitor.

There seems to be continued confusion on the monitor spot in miniature room as well....

phil.™
08-21-2013, 09:41 PM
There seems to be continued confusion on the monitor spot in miniature room as well....

Along with this, there is no set limit of people under the stage in zm_tx_highschoolbeta7....

---edit---


Blocking

Not Allowed
– Using a players body to deny players access to a certain area
Preventing other zombies to tag a human(s) by blocking.
Players may not block if the end result is the death of another player(s) -IE World Damage, Map Kills box.

Allowed - As a human, this does not apply to zombies
Tube
Barricades
Crawl Spaces
An area when its player limit has been exceeded

Only two people are allowed per tube
Only two people are allowed per vent opening

This does not mean a set number of players in a crawl space. The rules specifically means VENTS/TUBES ONLY. Number of people per crawl spaces was specifically avoided because of the space provided by the map creator.

phil.™
11-27-2013, 10:28 PM
Ima have to bump this thread again...

So to clarify, to all admins and new admins, there is "NO SET LIMIT UNDER THE STAGE IN ZM_TX_HIGHSCHOOL" I have had 2 admins ask me about that, and few regulars as me if there is a set limit.

I dont want to put any admins out there, so i'm just posting this for every ZM admin, there is NO set limit under the stage in zm_tx_highschool.

Carmichal
11-27-2013, 10:39 PM
No one knows the rules in ZM.

phil.™
11-27-2013, 10:54 PM
Exactly. Point proven. New admins need to learn them.

What
11-27-2013, 11:40 PM
Exactly. Point proven. New admins need to learn them.

Zombie mod..................

B1ackOut
11-28-2013, 02:58 AM
Zero could you possibly update the motd or add an !rules that brings you to this page? We realllllly need something official in game so new admins and players can see the proper rules without having to go to the site (which none ever do).
. This would help end arguments about rules where people just start bickering back and forth with no clue about what they are talking about. Between regulars these arguments mean nothing but when admins are mistaken and punishments are thrown out for stupid reasons problems arise. We just need a quick reference sheet that people can easily obtain and read, including the waves retards that flood our server.

Steamer
11-29-2013, 09:14 PM
Simply saying rules in chat brings you here now....

B1ackOut
11-29-2013, 09:54 PM
Does it? If so it has never worked for me, but that might just be a problem on my end. Just brings up a blank page saying I'm playing on a css server.

Bchhog
11-30-2013, 12:45 AM
Nah, i just tried it out and i got a blank page also. It would be better to just add it to the official rules in my opinion. I would assume most people wouldn't give the time of day to read through 1-2 pages of replies on a thread. Glad i got to see this thread though, i had thought zm_tx_highschoolbeta7 theater was limited to 4 people only.

phil.™
11-30-2013, 08:56 AM
Simply saying rules in chat brings you here now....
hmmm, doesnt work for me either. Mine just says something like, "You are playing CS:S" blah blah.


Glad i got to see this thread though, i had thought zm_tx_highschoolbeta7 theater was limited to 4 people only.
Glad you saw this thread! So next time you hear a weird rule being called out by admins or other players, let a clan member or any of the ULA's know. But don't worry, the zm ruling will be updated soon to clarify few things :wtg:

ZERO
11-30-2013, 06:57 PM
Does it? If so it has never worked for me, but that might just be a problem on my end. Just brings up a blank page saying I'm playing on a css server.

You need to make sure you have not disabled html motds.

Omegxkid
11-30-2013, 09:53 PM
My HTML motd is on and it showed up for about 10 seconds and puff gone to black.

Meltdown
12-02-2013, 09:08 AM
oh well no one ever bothers to read it anyway.

phil.™
01-04-2014, 06:15 PM
IBIS ZM has been picking up a lot recently :wtg::wtg:
And i'd like to think it's BECAUSE of all the great new players and admins we are getting, and especially these new ZE/ZM maps.

But i actually heard multiple admins shout this in the mic in ZE maps, and then heard few players saying it to and enforcing admins in spec to slay/kick and even ban..
"Defend over here with us or i'll slay you if you guys wait over there".

Please keep this in mind, this is not a rule.
Admins, please do not slay/kick/ban those who choose to stay back (waiting to continue escaping); and players, if you are kicked, slayed or banned, please let clan or an ULA know.

Evil
01-04-2014, 08:19 PM
Yeah I don't follow that rule. I don't understand why admins are always saying they'll slay if a player wants to continue moving forward. Those people may not be helping the team out in defending, but they're not doing anything illegal.

$Money$
01-05-2014, 01:15 AM
Another good one I hear, Mines of Moria. If teammates shut the door on you, the only way to get in is to shoot through it. Ppl outside the door are just trying to get in but ppl shooting it on the inside are trying to get killed.

anex
01-05-2014, 02:01 AM
We designated that as sabotage. The issue came up about Mines of Moria with shooting the door. We ruled it as sabotage because it's fucking over the team. It's even specifically in the rules.

Sabotage – Killing other players by in game map tricks, bugs, and purposeful tagging

Using map triggers to kill team mates (IE Blowing up the bridge)
On escape maps, shooting map made barricades that were designed to hold zombies (IE Doors on Mines of Moria)
Sitting in a spot to purposefully get tagged and kill the rest of your barricading group.


What I'm thinking about doing is splitting the rules up into two different sections. One set of rules for ZM and one for ZE. That way we won't have ZE rules being applied on ZM maps and vice versa. Most of the unwritten rules I hear is on ZE maps like "Don't get on the boat" on Voodoo or "Wait to go up to go the gate" on Helms Deep. But it is critical, and I even say this in the rules, that you admins inform us of whatever rules you guys come up with. Three or more admins can make a temp rule but you guys have to let us know about it to make it official. Problem is is you guys make up rules, never tell us and then try to enforce them for months at a time which is a no no.

You guys need to tell us what rules you are enforcing that are not in the official rules so we can add them because right now, the only way I am learning what you guys are enforcing is by playing.

Meltdown
01-05-2014, 03:04 AM
Btw anex the vent rule on saw no longer applies because the vents are not technically grouch area's anymore u can walk trough them now so it is like much harder to hold.

$Money$
01-05-2014, 05:14 AM
Only one I can really think of is the door on Sorrento that a lot of admins talk about it. Still hard to tell who really shuts it. Then again, since parachutes are off what is the point of even shutting the door.

phil.™
01-05-2014, 09:47 AM
Btw anex the vent rule on saw no longer applies because the vents are not technically grouch area's anymore u can walk trough them now so it is like much harder to hold.

In my opinion, it should still stay as illegal to camp the vent, why:
there is only one entrance way to get to the next spot, unlike the other way where it has two ways to get in, the vent is still only one way. Crouch space or not.

Just my thought on that.

Meltdown
01-06-2014, 09:25 AM
In my opinion, it should still stay as illegal to camp the vent, why:
there is only one entrance way to get to the next spot, unlike the other way where it has two ways to get in, the vent is still only one way. Crouch space or not.

Just my thought on that.

Somehow true, altough the rule was there to prevent camping in crough spots, now it can be used as a tactial spot to hold long enough to make it easier to hold certain spots. Not that many people do it. i was just wondering as the rule was designed just to enforce campers to leave.

Meltdown
01-07-2014, 04:27 AM
Today we had an admin who enforce Map Specific - ZE_VOODOO_ISLAND (all versions) - Humans are not allowed to shoot at zombies while they are in the cages on schroom forest. people got slayed for no reason. the zombies have like 50k hp and wont die even if we all shoot. only stupid people will do this and stupidity is not a punishable fact.

Thank you

phil.™
01-07-2014, 08:38 AM
This one is a bit trickier, as few things apply;

1. Voodoo island; shooting at zombie cages point blank is prohibited, because if even 1-2 people shoot point blank at the zombies, it will drastically lower their health every island and by the time they get to the last island, a simple nade could kill them. (not fair for zombies at all).

2. As meltdown said, shroomforest level 1, the zombies are spawned with 50K health, and even after you shoot them down, they will regenerate health back to 50K (or did they change this in the v3 version?) So ultimately, shooting zombies will not benefit at all. ALTHOUGH, many humans are not that smart. They dont know this. And many new players do not know any better either. All they see is "zombies in a cage", they don't pay attention to the butterfly (even when you shout it on the mic, or write it on the board). Most children minds are "ohhhh zombie in a cage, let's shoot it".

3. There is no actual rule where it says humans HAVE to shoot the butterfly. I know, every humans bullet hitting the butterfly is needed, trust me I know. But because a human shooting zombie cage is not considered sabotage in completing the map, the humans just do not know better.

Now if a human purposefully gets too close to the zombie cage to get tagged and tag everyone else, slay away my dude.

Thats my $0.02 cents.

jeb the hick
01-07-2014, 08:49 AM
Shouldn't be as much of a concern anymore now that the new shroom forest map doesn't glitch on the first level anyway. I hope that admin who slayed wasn't also using a scout or shotgun.

Evil
01-07-2014, 10:41 AM
Shouldn't be as much of a concern anymore now that the new shroom forest map doesn't glitch on the first level anyway. I hope that admin who slayed wasn't also using a scout or shotgun.

Scout club?

brett friggin favre
01-07-2014, 12:29 PM
scout club?

ump squad!

Steamer
01-07-2014, 02:42 PM
Only one I can really think of is the door on Sorrento that a lot of admins talk about it. Still hard to tell who really shuts it. Then again, since parachutes are off what is the point of even shutting the door.

To give the faster people a second chance when the slow ones screw them up. This map had never been a problem, or many with fast or secret spots. You're not fast enough? Oh damn well. Get better. Stop being butthurt. People.

B1ackOut
01-07-2014, 03:36 PM
3. There is no actual rule where it says humans HAVE to shoot the butterfly. I know, every humans bullet hitting the butterfly is needed, trust me I know. But because a human shooting zombie cage is not considered sabotage in completing the map, the humans just do not know better.
\

Would that fall under not doing the objective? If every bullet is need then obviously that is the objective for the humans, not some silly side quest some people can do. You are dicking around uselessly shooting zombies that apparently regenerate when you should be trying to actually finish the map. Although actually slaying them would almost have the same effect as letting them shoot the trapped zombies, the objective is still not being completed but you get the bonus of not having the retard getting tagged.

Meltdown
01-07-2014, 03:57 PM
Would that fall under not doing the objective? If every bullet is need then obviously that is the objective for the humans, not some silly side quest some people can do. You are dicking around uselessly shooting zombies that apparently regenerate when you should be trying to actually finish the map. Although actually slaying them would almost have the same effect as letting them shoot the trapped zombies, the objective is still not being completed but you get the bonus of not having the retard getting tagged.

I think this will get out of control fast, knowing how short tempered some people can be. leave it as it is, I don't see any reason why we should enforce this, the less rules the better, if they get tagged u can always still freeze them or slay but it hardly happens anymore that someone is stupid enough to even get close.

phil.™
01-07-2014, 04:34 PM
Would that fall under not doing the objective? If every bullet is need then obviously that is the objective for the humans, not some silly side quest some people can do. You are dicking around uselessly shooting zombies that apparently regenerate when you should be trying to actually finish the map. Although actually slaying them would almost have the same effect as letting them shoot the trapped zombies, the objective is still not being completed but you get the bonus of not having the retard getting tagged.

I wouldn't say he's not following the objective, but rather not knowing what the objective is or how to complete it. If a human is in a random ZE map and does not know where to go, wandering around, does he get slayed for not doing his objective? No, other humans help him. Just the same in this case. If the human does not know what to do (in this map shoot the butterfly versus the zombie cage) you help that human learn what to do. If it fails, you type, talk in mic, or friend request them and assist them what to do.

It's just like defending, you need team work to win.

Steamer
01-07-2014, 06:59 PM
You people ate trying to make shit way to complicated. Stopping people from dicking around on ZE is like trying to remove stink from shit. Secret and side areas are there for a reason. Some are fun and an accomplishment. Sine actually help the team. Now just sounds like removing fun and making things to overly controlled. Ruins the fun (what gaming is about) and then you lose people. Next its bitched that population is low. Think about it...

acolyte_to_jippity
01-07-2014, 07:16 PM
You people ate trying to make shit way to complicated. Stopping people from dicking around on ZE is like trying to remove stink from shit. Secret and side areas are there for a reason. Some are fun and an accomplishment. Sine actually help the team. Now just sounds like removing fun and making things to overly controlled. Ruins the fun (what gaming is about) and then you lose people. Next its bitched that population is low. Think about it...


its almost like ZE sucks for teamwork...

Steamer
01-07-2014, 08:22 PM
Always kind of did. Use to make it work with a group of less. People just suck and give up prematurely. Next they cry that it's "hard". Get a few good people and try... screw what others are doing... stop crying.

Milkster
01-07-2014, 09:54 PM
On Sorrento it is hard to monitor the usage of the lever by players. I find myself having to jump into spectator mode to actually catch whoever is closing it on team-mates. Strangely enough, even when people see you in Spec they still close the door on Team-mates.

Steamer
01-08-2014, 05:27 PM
They are allowed to close the door before others get in. They were fast enough to do so to stay safer away from the slows to get a second wind. If they aren't ppurposely killing teammates (accidents happen), stop with the made up shit. They are ALLOWED to close the door before everyone gets there. Too slow, didn't make it, too damn bad. This map and others have been so for years, get better, Stop dumbing down the game for idiots with made up bs, and trying to get it in rules.

phil.™
01-09-2014, 02:46 PM
Wall of TEXT

In ze_crashbandicoot_v1fix, if a human shoots at a Nitro or TNT box, this IS NOT against the rules. Please tell me where it says "humans cannot shoot the tnt box earlier". Admin's who slay humans for shooting the Nitro/TNT box too early are to be reported because i'm sick of this unwritten rule just because humans cannot cooperate correctly to win. BUT, if a human shoots the Nitro/TNT box and it kills a human, then that is considered team killing, which is a slay/kick/ban offense.

Also, admins have been banning many people for "team killing" and i've been reviewing the demo's, shooting the tnt/nitro box is not considered team killing if your fellow teammates do not die. Is it a douche bag move to shoot it early? Yes. Is it illegal to? No. Please do not enforce this rule.


I also want to bring up the "Ignoring admin rule". When an admin says not to do something, but it is not an actual rule, admins cannot slay or ban because of this. Example, if an admin says "do not shoot the nitro/TNT boxes" and someone shoots it, they cannot be banned for "Ignoring admin". That's like an admin saying "defend here with us or you'll be banned for ignoring an admin". Again, is it a douche bag move? Yes, of course. But that's not considered ignoring admin. In ZM, if someone is purposefully breaking rules and admin says stop doing that, and they continue, then THAT is called "Ignoring admin". - But banning for reason "ignoring admin" from a unwritten rule, a non-existent rule, that's admin abuse.

Evil
01-09-2014, 03:04 PM
Wall of TEXT

In ze_crashbandicoot_v1fix, if a human shoots at a Nitro or TNT box, this IS NOT against the rules. Please tell me where it says "humans cannot shoot the tnt box earlier". Admin's who slay humans for shooting the Nitro/TNT box too early are to be reported because i'm sick of this unwritten rule just because humans cannot cooperate correctly to win. BUT, if a human shoots the Nitro/TNT box and it kills a human, then that is considered team killing, which is a slay/kick/ban offense.

Also, admins have been banning many people for "team killing" and i've been reviewing the demo's, shooting the tnt/nitro box is not considered team killing if your fellow teammates do not die. Is it a douche bag move to shoot it early? Yes. Is it illegal to? No. Please do not enforce this rule.


I also want to bring up the "Ignoring admin rule". When an admin says not to do something, but it is not an actual rule, admins cannot slay or ban because of this. Example, if an admin says "do not shoot the nitro/TNT boxes" and someone shoots it, they cannot be banned for "Ignoring admin". That's like an admin saying "defend here with us or you'll be banned for ignoring an admin". Again, is it a douche bag move? Yes, of course. But that's not considered ignoring admin. In ZM, if someone is purposefully breaking rules and admin says stop doing that, and they continue, then THAT is called "Ignoring admin". - But banning for reason "ignoring admin" from a unwritten rule, a non-existent rule, that's admin abuse.

I'm guilty of doing such.

Meltdown
01-09-2014, 03:33 PM
I suggest people take a hour and start reading the rules, better take some time to review the stuff then be sorry later on.

supermanez
01-09-2014, 06:57 PM
can u explain me why on pf server or gfl server or (hoe) server they beat map every day most of the time so please all admin go read on their forum about the rule and go read about all kick slay those are doing a fk good job cuz they have max 3 troll or (some new noob player ) i can barely accept 3 troll on on 43 player but right now on 43 it will be 25 troller who dont do objectif or close door too fast or nade or barely doing nothing to my mind doing nothing is like ur not playing so u wwaste a spot for any good player

- - - Updated - - -

srry to say that but we got all the same rule but none do something and it go more wrong every day cuz new player seee those troller and doing the same thing 4. The objective must be respected and completed. camping is not allowed.
console say defend and they are 6 of 18 shooting while 12 looking at door serioustly they not respecting rule they dont respect the objectiive

phil.™
01-09-2014, 06:58 PM
Holy shit, do you not know how to use punctuation marks, or know what the little red squiggly lines are under all your missed spelled words?
Does this look like GFL or hoe or pf? No. This is IBIS. We have our own set of rules. Either you help bring up constructive suggestions to changing/re-wording the rules, or you shut and abide by the rules.
Might i remind you, those severs you speak of have dedicated 24/7 ZE server; ours is ZM/ZE shared. If they are 24/7 ze, i wouldn't except less for them to have a higher percentage in human wins.

supermanez
01-09-2014, 06:59 PM
all i say we doing wrong and people dont play hard map and hate them cuz they keepp troling and we always fail BUT WHY SO MANY SERVER CAN DO IT !!!!!!!!!!

brett friggin favre
01-09-2014, 07:01 PM
zm is about winning, it's fuckin serious business, not some fuckin game...c'mon phil, you of all people should know this.

phil.™
01-09-2014, 07:02 PM
Simple, no team work. If there are 20 humans at a hold point, and 12 are defending and the rest 8 are just waiting, do you want admin's to start abusing by slapping, kicking, banning? No, we help them what to do. Just because a player is new and does not know what to do, does not get the full grasp of defending, we do not slap/slay/kick or ban here.



zm is about winning, it's fuckin serious business, not some fuckin game...c'mon phil, you of all people should know this.

You're right, i've done fucked up. This IS RL. FUCK. Okay, time to play ball.

supermanez
01-09-2014, 07:05 PM
not all at the same time but being to do it slowly u cant change people in 1 day but with time yes

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i dont care about wining or losing when people doing great job to defend

phil.™
01-09-2014, 07:13 PM
not all at the same time but being to do it slowly u cant change people in 1 day but with time yes

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i dont care about wining or losing when people doing great job to defend

don't worry, i wish i could slap some of these kids around too, but we just don't operate like that. In time, IBIS ZE will be knocking out ze maps left and right. We just need the right leadership :wtg:

And this ZE night this saturday is a step forward to that. It's going to be only ZE, we will fail a lot, but we're gonna learn more. It'll be fun :icon_mrgreen:

jeb the hick
01-09-2014, 07:17 PM
I think most of the problem you describe is probably attributed to non-english speakers. Ping requirements are pretty lax on the ZM server so we get people from all over. I do rage pretty hard when people won't listen or read the objectives, but being a zombie and feasting on a buffet of noobs lined up against a door after you hop a barricade makes up for it.

phil.™
01-30-2014, 10:39 PM
Two things i want to point out I saw/heard today:

zm_atix_helicopter
There are 1 maybe 2 spots in the map where a zombie or a human can go where they will not die after it is nuked. This is NOT a glitch. This is a secret intended by the map creator. So slays/kicks/bans are not warranted when this happens.

zm_tx_highschool
While humans are under the stage, if a zombie moves a money crate to block the second entrance, this is not illegal. There should be no slay/kick/OR BAN when this happens.

anex
01-30-2014, 11:27 PM
With ATIX helicopter that has always been considered a safe spot that I have seen both humans and zombies use. There are two spots that I know about and I think someone found a third. This is not a glitch.

Before this ever comes up, the new shortcut in Rooftop is not a glitch either. Nothing on Rooftop is considered "unintended by the map maker" or a "glitch".

No zombie has ever been banned for moving the money crate in front of the stage. Many people have done it multiple times and has always been considered legal. However I can see where the confusion comes from from the way it is worded. The rule was meant to stop humans from building bull shit unbreakable cades that they build in 2 seconds. In this instance, the zombies are not really making a cade because how can a cade be on the outside? It's easy to move anyways and can be naded, shot at, or other zombies move it away. I'll move these to the legit part of the rules and update them probably tomorrow.

Steamer
01-30-2014, 11:51 PM
Zombies are denying humans kills for HS. GG. Lol at atix crap. Sorry, I recently showed server that corner spot in rooftop again...., plus, pooter.

Meltdown
01-31-2014, 02:37 AM
Hahahaha, rooftop is so funny and so easily to win as zombie if humans are just giving me an inch it is alrdy over, 2 weeks ago i showed a easy way up to brett,, he was like wtf meltdown is speedhacking because i got there so fast lmao.

brett friggin favre
02-03-2014, 01:03 AM
Hahahaha, rooftop is so funny and so easily to win as zombie if humans are just giving me an inch it is alrdy over, 2 weeks ago i showed a easy way up to brett,, he was like wtf meltdown is speedhacking because i got there so fast lmao.

lol that shit is so fun to use now...

Steamer
02-04-2014, 10:17 PM
Fuck your boxes and corners. You both pprobably have zero idea about top corner, literally 10 second fail, that old players have won against. Fucking Pooter.... pooter poot, god damn poot. You all suck,

euronews
02-04-2014, 11:51 PM
steamer i miss you ingame babe

Meltdown
02-05-2014, 04:29 AM
Fuck your boxes and corners. You both pprobably have zero idea about top corner, literally 10 second fail, that old players have won against. Fucking Pooter.... pooter poot, god damn poot. You all suck,

That is the problem, u don't need the best tactics any more. So why reveal them.

Steamer
02-05-2014, 07:26 PM
I don't reveal the best tricks. Just a taste man. Gotta sling right.

$Money$
04-04-2014, 08:54 PM
8424
Sorrento

Question, Ive noticed players getting up here a lot lately. Just wondering if this is doing the objective or not? I know you can fly to boats with chutes on but kinda hard for zombies to tag.

phil.™
04-04-2014, 09:57 PM
how the FUCK do you get up there? fucking rofl... but from what I see, if humans can get up there, zombies, with teamwork, should be able to as well, especially without any cade props blocking it. Humans are just waiting for the boat from a different location. I see no harm in this.

$Money$
04-05-2014, 02:54 AM
how the FUCK do you get up there? fucking rofl... but from what I see, if humans can get up there, zombies, with teamwork, should be able to as well, especially without any cade props blocking it. Humans are just waiting for the boat from a different location. I see no harm in this.

Somehow with that window lol idk. I was just curious, most of the time with all the cts up there it makes it easier for zombies to get to the boat.


It's still pretty fair for zombies, because zombies have the chance to make it all the way to boats if humans fail to stop them. As for doing the objective, I have no input of of this moment, other than the fact that(as you mentioned) you can parachute to the boats.

Yea idk cause it was the first time I played this map in like 2 weeks and didn't know about this spot.

Meltdown
04-05-2014, 05:18 PM
I wouldn't care sorrento is a fast phased map not like icecap where you got to wait 3 minutes for it to end when someone camps.

phil.™
07-30-2014, 08:36 AM
Just came across this, again.

Edging to properly defend and getting tagged is not illegal.
Edging, not defending at all, and your intention to tag others is illegal. Considered sabotage and team killing.

Let's not slay/kick people for "team killing" when the players are LEGIT defending. Big difference between the two.

FearLess
07-30-2014, 09:19 PM
hahahahahhahah this thread is just too funny, new admins making up server rules and enforcing them....pathetic...

Im glad that we came a solution to most of the problems that were brought up.

Yes, it sucks when youre telling a noob to not door hump and help defend, i.e. Harry Potter, Shroom Forest, but hey shit happens and eventually they'll learn.

As for the crouch spots, i.e. Neko Garden, as it is in the rules, 2 ppl per vent/tubes, ive always asked the 3rd, 4th person to tele out before i slayed them.

As for admins slaying/kicking/banning ive always consulted other admins in game before doing such, ask Zambi, RapeTrain...im pretty fair, this is concerning something that im not quite sure of only, a rule of some sort, ill ask first

Another thing, if youve played with me before, i sit in spec a lot. Why, you ask?? its because we've been playing ZE a lot lately, which is fine, its just the noobs need guidence, thats all. If and when i think theyve got it pretty good then ill join in on all the good times of: pro not defending, excessive door humping, όber edging and "useless" use of power pick ups :icon_mrgreen:

just my .02’