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My thoughts about how loot should go out before i posted are as follows. since there can be a max of 20 per team we do the top player as the "boss". So you kill the boss/top player and they drop there loot. I like the idea of the top 3 out of 20. And you can take it further from there. Say it starts when the winning team gets 7 people on it. But only the top person drops loot then. so 1 out of 7. Then it only jumps up when its 2 out of 14. Then to 3 out of 20. If that makes sence.
That way there isn't a large amount of items being thrown around. I think loot should be to everyone who damages the person. So people who are on the other side of the map cant get "loot" from them. And only 1 item can be picked up if wanted. So people can't all of a sudden be "geared out".
I agree with only the loosing team getting items. Seeing as when there are people stacking one side, its easy to get to 16k money and full items in no time. So the value of money on the game is down then and people on the other team need to choose between a gun or item before they die, again. I'm not posting it here to balnce the game. This in no way will balance the game fully imo. I feel that is the admins and if you choose to implement just auto assign. But i this thread isn't about how to balance the teams. Its about how to make WCS more WCS.
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