Hey Zero,
I was wondering if you could shed some light on the following.
Sometimes we'd be watching a suspect, and we're at a point in game where we cannot properly deduce hacks because of the presence/absence of wcs items/race.
Ex: A jack runs around a corner, tries to use it's ultimate, there's a vaga with a lace behind the door, so he cannot change weaps. Now he deduced there's a vaga there... In some VERY specific cases, in the eyes of the viewer, unless u ask the player and his victim vaga if the vaga had a lace, u cant tell if it was wall-hacky or esp or simply a good usage of the lace feedback..
Ex2: A guy has speedhacks running at low intensity, just to give him that +10 point increase in velocity. Sometimes we'd have to watch countless of minutes of demos just to see what race the fucker was, if he was a speed race or undead or smthn.
etc.
Ex3: A player starts bhopping insanely well. You watch the demo and u cannot tell if he was a spiderman (who never zip-lined ), etc, or a scripter.
There are many scenarios i've personally seen where i just wanted to know what races the target/victim were, and what item they were holding.
Is there ANY WAY that you fuck around with the system so that it dumps a tiny summary of every player's "playerinfo" (which also shows their held items) into console every 20-30 seconds or so for offline viewing?
Is that possible? Or would that be hard to do?
Thanks.