Hey Zero,
I was wondering if you could shed some light on the following.
Sometimes we'd be watching a suspect, and we're at a point in game where we cannot properly deduce hacks because of the presence/absence of wcs items/race.
Ex: A jack runs around a corner, tries to use it's ultimate, there's a vaga with a lace behind the door, so he cannot change weaps. Now he deduced there's a vaga there... In some VERY specific cases, in the eyes of the viewer, unless u ask the player and his victim vaga if the vaga had a lace, u cant tell if it was wall-hacky or esp or simply a good usage of the lace feedback..
Ex2: A guy has speedhacks running at low intensity, just to give him that +10 point increase in velocity. Sometimes we'd have to watch countless of minutes of demos just to see what race the fucker was, if he was a speed race or undead or smthn.
etc.
Ex3: A player starts bhopping insanely well. You watch the demo and u cannot tell if he was a spiderman (who never zip-lined ), etc, or a scripter.
There are many scenarios i've personally seen where i just wanted to know what races the target/victim were, and what item they were holding.
Is there ANY WAY that you fuck around with the system so that it dumps a tiny summary of every player's "playerinfo" (which also shows their held items) into console every 20-30 seconds or so for offline viewing?
Is that possible? Or would that be hard to do?
Thanks.




 
						
					 
					
					
 Dump WCS info to console?
 Dump WCS info to console?
		

 Originally Posted by ZERO
 Originally Posted by ZERO
					
 
				
				
				
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