I've been convinced by all this grenade complaining, more or less. I don't care what happens to it, but it would be nice to be compensated a bit in damage.



I dislike the stronger push/pull idea. It really depends on the map and what props you are talking about. Personally, I think virtually all vending machines move fine. I've played on servers that have had "looser" laws of physics before. I thought it was a mess. I could send sofas across a room in one or two pushes. When I tried to get a vending machine to stand, I ended up sending it cartwheeling for two cycles.


A final word, the only reason why pushes/pulls seem so slow is because very few zombies are working or they're working against themselves. Positioned correctly, I've seen 2-5 zombies impose alarmingly strong pushes/pulls.