Quote Originally Posted by ZERO View Post
OK so far so good, I think the dynamic respawn based off player count will be critical. This makes it so that respawn length makes sense in large games but scales properly with small games so the action is always intense.

All basic required programing has been completed. Now I just need to start getting maps together and expand from there. Also be sure to vote on what model option you guys want: http://www.ibisgaming.com/forums/sho...-for-GG-DM-FFA
are we looking for random-spawn maps, or do we have the ability to mess with the spawns and make them random if they aren't otherwise?