
Originally Posted by
What
lets say for shits and giggles 8 town, 6 mafia or you know what I'll do you one better 10 town 4 mafia. We no lynch, day 2 roles around either 9 town 4 mafia, or 8 town 4 mafia due to a killer role being out there. Now lets see what has the town learned from day 1? not a fucking thing, same problem, but now its even more important for a mafia to be lynched, but there is no new information to go off of, just red herrings of "well that guy seemed to be against that guy and so forth. Result: Only a weakening of the town, and most importantly no benefit what so ever for the town can be derived from this choice, it is a lose lose choice.
Now we vote to lynch someone on day one. Its not a shot in the dark its based off of likely suspects derived from their actions, and/or eliminating a weak link who will only confuse us at best. Scenario 1: A mafia gets killed, day 2: 9 town 3 mafia or 8 town 3 mafia. We know can look back at who defended the guy who was mafia, even if only indirectly and make better decisions, also if a cop is in play, then we will be able to start picking off targets no problem and town wins.
Worst case from a lynch, we take out a townie, and any townie who gets lynched on day one clearly wasn't bringing anything to the table anyway. We can also look at who stumped for that guy the most and then pick out the fact they are likely mafia, still a win.
But a the most basic level: to vote to lynch allows the possibility of a win win scenario. Either on day 1 or day 2 we are going to have to roll the dice on someone, there is possible benefit from taking this chance on day 1, by not taking it we can only hurt ourselves.
---------- Post added at 12:44 AM ---------- Previous post was at 12:43 AM ----------
Also where in the fuck did I lie? All I see is you not liking the interpretation of the facts which I presented in favor of your interpretation, which you have a vested interest in lying about.