Quote Originally Posted by What View Post
lets say for shits and giggles 8 town, 6 mafia or you know what I'll do you one better 10 town 4 mafia. We no lynch, day 2 roles around either 9 town 4 mafia, or 8 town 4 mafia due to a killer role being out there. Now lets see what has the town learned from day 1? not a fucking thing, same problem, but now its even more important for a mafia to be lynched, but there is no new information to go off of, just red herrings of "well that guy seemed to be against that guy and so forth. Result: Only a weakening of the town, and most importantly no benefit what so ever for the town can be derived from this choice, it is a lose lose choice.

Now we vote to lynch someone on day one. Its not a shot in the dark its based off of likely suspects derived from their actions, and/or eliminating a weak link who will only confuse us at best. Scenario 1: A mafia gets killed, day 2: 9 town 3 mafia or 8 town 3 mafia. We know can look back at who defended the guy who was mafia, even if only indirectly and make better decisions, also if a cop is in play, then we will be able to start picking off targets no problem and town wins.
Worst case from a lynch, we take out a townie, and any townie who gets lynched on day one clearly wasn't bringing anything to the table anyway. We can also look at who stumped for that guy the most and then pick out the fact they are likely mafia, still a win.
But a the most basic level: to vote to lynch allows the possibility of a win win scenario. Either on day 1 or day 2 we are going to have to roll the dice on someone, there is possible benefit from taking this chance on day 1, by not taking it we can only hurt ourselves.

---------- Post added at 12:44 AM ---------- Previous post was at 12:43 AM ----------

Also where in the fuck did I lie? All I see is you not liking the interpretation of the facts which I presented in favor of your interpretation, which you have a vested interest in lying about.
Since this is still an educational game for new players, I want everyone to look closely at what What has said here and know that this is one of the worst strategies possible for the game. Lesson over.


First you skew the numbers to make you look better. I'm going to go through with your same ratios and show you what happens with a random lynch.

10 Ts, 4Ms (which is wrong by the way, we know for sure that there are neutrals or neutral evils). In the town side you probably have something like a cop, an investigator, a vigilanty, a doc or two, maybe a whore. No one has been allowed to use their abilities yet since it's the first day. You want to random lynch? YOU HAVE A 72% CHANCE TO KILL A TOWNIE! 72%! How is that a good gamble? So you random lynch, do you get lucky and lynch a mafia? maybe. Or do you lynch one of the cops, thus cutting your knowledge down by 50% or do you take out your own doc, thus making it not possible for the investigators' to reveal their information early on as they would be too vulnerable. Now you would also have the mafia who will 100% kill a townie so there's another hit you take. What are the chances of loosing two docs or two investigators? only about 15% is that good enough for you?

With no lynch the first day you are still losing a townie at night, but with this many people you'll be in ok shape as the investigators (hopefully you have two) will ONLY SAY WHAT THEY ARE ONCE THEY FOUND OUT WHO THE MAFIA IS!!!! <-- hint. and then can be protected after a positive lynch at night, thus extending the days.

Now, on to you lying.

I've provided evidence to exactly what I said and did, you did not. You refuse to, only spouting that "Nemesis lied" Yet you refuse to back it up with anything.