There's gotta be something we can do here. The GunGame server is lagging at twelve to fourteen players (shooting at someone while they're moving is like shooting thin air) and when the server goes above sixteen players, it's unplayable - rubber banding, teleporting, poor shot registration, etc.
Everyone is affected, so we can confirm it's a server issue. I know you believe you know the cause, but it's break time until it gets fixed methinks.
Yeah, the server is still bad. What can we do to remedy this? It's no fun playing with such lag![]()
If you were a beautiful sound in the echos all around, I'd be your harmony.
Yesterday and last night things were pretty smooth although I still noticed times where the server was not 'keeping up' with player positions and thus the 'thin air' firing was at play. I think the immense lag/rubber banding issue only happened maybe twice, although I didn't play all day and all night long. Definitely is independent of the map being played - seen it across the board on all maps.