Zero, this race still isn't restricted to 1 per team. Having 2 at a time is pretty crazy.
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Also, a better solution than having a lace block it's ultimate--an item that prevents you from catching on fire?
Zero, this race still isn't restricted to 1 per team. Having 2 at a time is pretty crazy.
- - - Updated - - -
Also, a better solution than having a lace block it's ultimate--an item that prevents you from catching on fire?
What: my life skills use meat
“Let us be thankful for the fools. But for them the rest of us could not succeed. ” -Mark Twain
Alchemist the anti fun race...
Just one person playing it forces you to change how you play because you're on a timer cause in 30 seconds you're gonna be burning for 20 and then the other team has a huge advantage due to it. It completely takes away different styles of play. You can't actually take it slow to try and actually tactically do objectives if you're the last person on your team because you're on the burn timer for the alch. It forces you to rush and try to kill the alch before they're able to get their ult off. WHen it's maxed it does 80 fucking damage while slowing and restricting sound and movement speed. The ult needs to be changed for it to be something that's fun to play with. It's a great concept but the ult is a goddamn massive piece of bull shit
On top of the ult making people rush the alchemist, you usually find them camping with shadow hunter + other alchemists. This makes maps like assualt, italy, and office on t side way to unbalanced. In order to counter the combo you need to be able to rush in to stop the alchemist ultimate which ends up with you getting caught in laces + shadow hunter wards + like 5-6 people around you... basicly you cant do shit because if you try to move slow you take shit tons of alchemist dmg and/or get raped by those spidermen/jack that like to chill on the team, if you rush in you get gang banged.
Now you might say Oh just stryder eagle bomb drop them but that only handles the alchemist. But since they camp with shadow hunters they just sit in their tiny room with 300+ hp and last time i checked 3 stryders don't win against 3 shadow hunters.
OhGasm In Your Mouth : panorama is so nub
Maukid : lol
OhGasm In Your Mouth : never realized it
I'd like to state that as a vagalion player... I don't do my objective anymore if I'm burning for 40 seconds because I'm too busy buying kevlar to stay alive. Yes... 40 seconds. Two alchemists actually coordinated how to use their ults to where everyone dies within the next ult, regardless of buying kevlar or not.
So please tell me zero, How do you counter 3 alchemist, 2 shadow hunters, + various other races on Italy?
OhGasm In Your Mouth : panorama is so nub
Maukid : lol
OhGasm In Your Mouth : never realized it
Zero. Look at the feedback on this race compared to any race you released.
This is one of the most anti-fun races released.
the ONLY solution to this race right now is to make the Lace = 100% immunity from its ult. not 50%, not 75% . 100. There NEEDS to be CONSISTENCY. we NEED to know that we invest in a 3500 item, that it would work, and not rely on RNG...
And remove it's slow. or force a Para weight on it to slow it down. like you can do with the awp to scout on vaga.
Not to mention that stacking alchemists with ult after ult after ult after ult effectively renders your lace immunity to (50% ^number of alchemists )^ number of times the ult is used = very useless lace.
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the race has a BUILT IN ITEM REMOVING WARD. which is NEVER used. i have YET to see any alchemist actually do anything EXCEPT camp and spam ult on top of objectives... have an alchemist cast ult a second before bomb is being planted? GOOD LUCK DEFUSING.
Let the damn alchemist use its ward to actually time it while its scorched earth is live.... let their anti-item ward prioritize the lace removal for that duration of time. but we talked about this on many races before. the lace should be the mother of all uncontested items. Nothing should go through it unless it gets removed. period.
But right now, this race is being babysat hard and breaking the game as we know it.
The only thing i've ever seen that item removing ward used for.... was to spot a vaga. Never have I ever seen it used to actually physically remove any items (I mean it removes items... yes.... but when it's a vaga... they pack light... How light? Real light. Usually a lace.... some health pots...maybe a couple biscuits for the road..)
The 50% is a start, but it's not nearly enough.
On Italy, Crackhouse, Militia, Assault (worst one) and even Office, a good alchemist duo and shadow hunters defending them will shut down the entire enemy team and give them barely any chance unless all of them go op races, and this also mainly happens on T side on all those maps which is usually what people stack just to make it worse.
It's not fun being on fire the whole round even if you can evade 50% of the time now, with 2 or more alchemists you can even double cast and get the people who evaded the first one.
This always leads to people leaving on the other team, which is not good for the server. So either make lace guaranteed, or balance it in some other way, cause this is hurting the server.