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Isn't it always a 3 second delay for humans but instant for zombies? I don't use it enough as a human to know for sure. Agreed on keeping zombies as instant ztele.
Interesting thought on the no movement and no shooting requirement. While I can see it possibly benefiting the illegal ztele as a human, I can also see it causing some issues when encouraging humans to ztele from a cade in which they are stuck. Say a noob is stuck in a cade prop and any shot they fire could delay their ztele, then they may be more inclined to shoot out the cade rather than understand and wait for any extended ztele timelimit. I guess I see it as a double-edged sword: prevent some illegal ztele but possibly cause more cade break problems. When in-game I generally see more cade breaking problems than illegal ztele problems. This pertains more to ZM rather than ZE maps as many ZE maps seem to handle the human ztele in some appropriate fashion.
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I think the same potential problem I state above can occur with extending the time from issuing the ztele command as a human to when the teleport occurs.
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