
Originally Posted by
Wolfenstinger
Couple things that I want to test / question :
1. Blood Mage doesn't revive self with phoenix on live, rather rolls to revive other teammates if up. Are we ok with letting Blood Mage now self-revive himself on a loop?
2. 2 Blood Mages on a team that die simultaneously will more than likely revive loop if #1 is fine.
3. If procd a round prior, and that target dies start of round BUT phoenix hasn't procd due to timer, does target come back that round? (Probably not due to a trigger that ZERO has up that stops dragonfly's death sparks, ward dmg, etc...)
4. How many Blood Mages does it take to get a simultaneous revive orgy going?
5. Upping Ultimate's price to $250, should timer be upped to 10-16s based off level in ultimate?
If the cooldown is too long, its ultimate is almost like shadow hunter's heal, except it can overheal. I think the intention was to have BM heal itself in combat, and along cooldown will make it a camping class
I hit Brett right in the feels.