Quote Originally Posted by CYBER View Post
im in. what the heck.

but im curious, isn't the setup mafia sided?
im curious how the games ended up with those ratios before (that u posted) when night deaths can find out all the roles that were dead before, but not the dead scenes?
I find that town already has MAJOR communication issues and ZERO cooperation or plan making...
so when u add that no input on roles that died at night, along with mafia day time talk... I can almost certainly bet that it will be a 99.99% town LOSS.

so am i missing something in the setup that favors town a bit to balance this compared to a normal game?
Yes, yes you are. I'm also not going to tell you how to play since you're a) going to do your own thing anyways, and b) it'll be wrong and you'll lose again.