Quote Originally Posted by DJ_MikeyRevile View Post
You creid about how M0 starts suck because it isnt any fun for the person who gets killed first.
My reply was sarcasm.... As in, people get killed in this game. If you cant handle a simple mechanic like that, dont play them.

Cyber, dont pretend to know anything about setups when you have hardly played mafia to begin with. I admitted that there may be some tweaks made to make this setup more forum friendly. Starting with adding an agent or using a MF spy. Also, fool being added changed nothing in regards to balance and if anything, was put in play to hopfully deter town from doing exactly what they did. To instead communicate and work together. Something this game accomplished far better than others.
I don't really enjoy insulting you, but, are you really that stupid? Let's look through what happened. Sin says Fool shouldn't be used because it's not fun. I reply that the same can be said about n0 kill (that it's not fun). Sin says that n0 is the best. I explain how dying before you can do anything is not fun. You jump in, choosing to ignore the context of the conversation, being insulting, not replying to a single thing in the conversation.

Now, let's look at my post that you replied to. Let's look at that last line. It begins "As a note, I'm not saying I don't like N0 start." Hey look, the EXACT OPPOSITE of what you just said. I know dying is part of the game. Dying N1 (or even D1) means you at least had a chance to do something. You know, play the game, having a chance to have fun. However, dying N0 means you may have sent in one order. Most roles, you get to do NOTHING to affect the game. Investigator, most Healers, VT and most French Vanilla Townies, day roles. Please, tell me if you'd have any fun playing any of these roles and dying N0?

I knew that game was a joke, which is why I replied in kind. However, your reply wasn't "sarcasm". It was just "ignorant".