you said it.
the demos we have here have proven to be problematic in catching this sort of aimbot unless it's very obvious, cyber and i looked into it ad nauseam. due to the lag between players and the server, player models in the demos are not where they appeared to be on the player's screen originally. the closer the player is to his opponent, the more obvious the difference becomes. from what i can see, his headshot percentage is no higher than could be expected from a legitimate player, while the aimbot in the video you posted would give 100% (or close to 100%) headshots, at least while he's toggled on. i'm not seeing it.







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