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Thread: WCS Rules

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    nade spamming objectives is not allowed. the enemy team must always have an open route for their objective. blocking all the paths with wards or any form of nade is not allowed.

    Maynard - The WCS Guy

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    it was on office cyber, both doors were blocked, one with fire nade and one with smoke nade so it was virtually impossible to get in without dmg

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    takes luck to block a door with fire.


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

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    Quote Originally Posted by StarsMine View Post
    takes luck to block a door with fire.
    No?

    Tastes like your moms kisses.

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    Quote Originally Posted by StarsMine View Post
    takes luck to block a door with fire.
    not when its thrown directly in the door way >.>

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    The fire ward has a very small radius, You can almost always walk right around it. I really dont see it as anything but a deterrent. Damage is really minimal.


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

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    Quote Originally Posted by maynard View Post
    nade spamming objectives is not allowed. the enemy team must always have an open route for their objective. blocking all the paths with wards or any form of nade is not allowed.
    must have missed this, thank you maynard for the update. Also could you update rule 5 to state that hell hunter's nades cannot block all passage ways?

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    Quote Originally Posted by Masskid View Post
    must have missed this, thank you maynard for the update. Also could you update rule 5 to state that hell hunter's nades cannot block all passage ways?
    here;s the thing though, as far as i remember, the rule was clearly not to SPAM the bomb, bombsite, hostages with nades. as in, u can only nade the objective once ONLY.
    if you word the rule 5 to state that hell hunter nades cannot block all passages to objective, then this would mean that you cant even throw ONE grenade at objective, bcos it will be above it, and blocking all sides right??


    this is why i said above that you should "technically" be able to block all entrances to bombsite or wtvr with ONE grenade at each door at most... bcos its not hard to walk through ONE smoke grenade per door... seriously... but apparently maynard seems to state other than what i've understood all along....
    so i guess we need him to update rule 5 to properly explain that shit
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    Maybe we need a whole new rule for it?? Instead of just an edit idk :/

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    Quote Originally Posted by maynard View Post
    5. Wards are not allowed to fully block an objective. There must be a clear path for the opposing team to take towards their objective at all times. Warding rooms that contain hostages is not allowed, however, if a shadow hunter is summoned to the objective, the shadow hunter does reserve the right to drop his wards. This rule applies too strider as well.

    "blocking" a path means if the person takes that path, they will receive damage. blocking all paths towards an objective is not allowed, nor ever has been.

    Maynard - The WCS Guy

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