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Thread: WCS Rules

  1. Default

    Just got to make sure your throwing those nades accurately, cause if you over throwing them and they land on an objective you got yourself a problem, especially if a bunch of idiots feel its reliable excuse that they weren't intending to do that.
    I hit Brett right in the feels.

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    Quote Originally Posted by What View Post
    Just got to make sure your throwing those nades accurately, cause if you over throwing them and they land on an objective you got yourself a problem, especially if a bunch of idiots feel its reliable excuse that they weren't intending to do that.
    If it happens once by mistake there isn't a problem, it's when it starts to happen consistently there is an issue.
    Quote Originally Posted by maynard View Post
    Nem, if you want to make racist jokes and shit all the time, fine.
    http://www.myconfinedspace.com/2010/07/02/nemesis/nemesis-jpg/

  3. Default

    last time i talked with maynard, he said that hell hunter grenades are not to TOUCH the objective whatsoever.
    that means on crackhouse, u cannot through any kind of those grenades onto the hostage room bcos theyd block the path towards them and hurt the hosties.


    That being said, he said it's perfectly fine to through one of those nades at the bottom floor of the house or above it or even inside, AS LONG AS THE RANGE DOESNT TOUCH THE HOSTIES RADIUS AT ALL.
    AND u are not allowed to spam them. one is fine at a random legit spot not included in the scenario above, 2+ is pushing it.

    Wards cannot be used whatsoever on the house, but thats how i've been told to handle these matters.

    also, rules for CS_crackhouse apply exactly the same to DE_crackhouse. hosties or no hosties. same rules + u have the bombsites to worry about.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  4. Default

    Next time I'm on and no one else is, I'll post a few screenshots as to what I'm talking about from inside and outside the house.

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    nades are allowed on the smaller maps provided they don't touch the objective... but it's up 2 the user 2 control and make sure they are properly placed, as it's quite easy 2 fuck up or make a mistake which would go against the rules.

    Maynard - The WCS Guy

  6. Default Rules

    Hey guys just had a quick question. I summoned someone on Dolls into a rat trap the other day and I really enjoyed it :P is that legal? Also this may have been addressed @ 1point but are hell hunter nades considered to be wards and not to be used in "rooms" containing hostages or on bomb objectives? In the case that they are "which I believe they are" are they also not to be used in the maps that wards are restricted like nipperhouse, crackhouse etc.... Also last one is are wards permitted in the house on crackhouse if it's de_crackhouse rather than cs?
    |2es( + )lutioN

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    Ok question was answered above didn't read it :P
    |2es( + )lutioN

  8. Default Skywalking clarification

    If say on Dust 2 there are folks using flash grenades to go on the roof and stand on a building where no one can see or shoot them but they can see where everyone is moving and times their attacks to move out and kill someone then move back into hiding. Is this a violation of Rule 3? I need clarification on this.
    Thanks
    Deathwish

  9. Default

    Quote Originally Posted by Trakil View Post
    If say on Dust 2 there are folks using flash grenades to go on the roof and stand on a building where no one can see or shoot them but they can see where everyone is moving and times their attacks to move out and kill someone then move back into hiding. Is this a violation of Rule 3? I need clarification on this.
    Thanks
    Deathwish
    They can only be in that spot while passing through. Otherwise, the player has to be visible and penetrable.

    If you were a beautiful sound in the echos all around, I'd be your harmony.

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    Are you sure he was completely unable to be seen or perhaps he was just not visible from certain angles.
    I hit Brett right in the feels.

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