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Thread: WCS Rules

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  1. #1

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    Quote Originally Posted by Blackmage View Post
    One problem lies in the fact that the "kill" command is NOT a shortcoming. It is a command that has high strategic value, in any gamemode where it is allowed, if used correctly. It can deny money, deny kills count, stop objective completion bonuses.
    All of those things contradict the rules in place specifically for this mod.
    Personal reform

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    Using the kill command should only be done if two invis races are stuck and are the last two alive. The one ego should use it is determined by the type of map: t on de_ maps, CT on cs_ maps. Not doing so is in essence excessive camping. Using kill to deny someone a kill is against the rules in my book. It's like you're losing in checkers and you just throw the board across the room. It's very poor sportsmanship, and shouldn't be encouraged.

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    Yes, denying xp by suicide should not be allowed, specially a vaga that was stuck by a lace by a NON-frozen race (not vagas or rap)... even if its gonna take him the entire fucking round time to find that invis vaga, u cant just go kill urself and deny the guy the xp. but if two stuck races are left only, like brett said, T suicides for de_maps and CT suicides for cs_maps, bcos thats how the round will announce it if they dnt do obj.


    as for the rest, This is my opinion and my opinion only: typing kill after 8+ rounds or whatever to buy tomes, because you reached 16k, have already 3 shopmenu items and 5 tomes should be perfectly fine. You're losing ~9k worth of shop items to do so...
    People dont usually kill themselves at that point if they didnt think 'hmm i cant spend my EARNED money on anything?!" ... Not to mention that the the KILL command fucks your kdr, and our community mostly gives a fuck about stats...

    The same goes for vagas or neb and raps killing themselves at round end to get rid of a kit, with all due respect but zero should have implemented a 'Drop kit/bomb feature for all invis races on their +ability keys... Currently T vagas have an edge over ct vagas when it comes down to being flagged by a floating object.

    If zero isnt going to implement this patch to BALANCE both teams of invis races, then personally me i will fucking kill myself every time i randomly pick up a fucking kit dropped by an idiot teammate who decided to die through double doors or on bomb etc... Its not easy spotting a kit on ground when teleporting to that spot 100 ft away>_< ...

    im willing to play out the round WITH the kit, so that i do my objective and not deny someone xp in spotting/killing me, but after round end, the only person im harming with a suicide is myself, to get rid of that kit.
    Last edited by CYBER; 08-03-2012 at 08:54 AM.
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  4. #4
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    Quote Originally Posted by CYBER View Post
    [COLOR=#ff0000]
    The same goes for vagas or neb and raps killing themselves at round end to get rid of a kit, with all due respect but zero should have implemented a 'Drop kit/bomb feature for all invis races on their +ability keys... Currently T vagas have an edge over ct vagas when it comes down to being flagged by a floating object.

    If zero isnt going to implement this patch to BALANCE both teams of invis races, then personally me i will fucking kill myself every time i randomly pick up a fucking kit dropped by an idiot teammate who decided to die through double doors or on bomb etc... Its not easy spotting a kit on ground when teleporting to that spot 100 ft away>_< ...

    im willing to play out the round WITH the kit, so that i do my objective and not deny someone xp in spotting/killing me, but after round end, the only person im harming with a suicide is myself, to get rid of that kit.
    +1 Agree that this should have no affect on gameplay. Even more though, I really like the idea of a +ability for Vaga's seeing as the function is not being used for anything at the moment. To keep it still more challenging, what if a new set of levels was added for +ability (call it "Stalker" or something) where you get 3-15 seconds where ALL items (bomb + kit) are also invisible. Gives vaga's time to plant without being seen (hopefully getting those players who just use those races for kills to actually do their objective), or defuse.

    @Cyber, you should post your idea on the race suggestion thread, would like to see that aspect balanced more as you said.
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    Quote Originally Posted by DJ_MikeyRevile View Post
    All of those things contradict the rules in place specifically for this mod.
    Quote Originally Posted by maynard
    if your stuck and can't do anything and are the last person 2 do the objective, then you should type kill in console and kill yourself. CS is team based. if you can't complete the objective cause your stuck then off yourself, don't make every 1 wait for you cause you don't want 1 more death on your record.
    Quote Originally Posted by maynard
    it's not officially against the rules... no one has ever punished for this as the person killing himself is just destroying his score, and is not benefiting in any ways from it... people doing it once in a while has never been an issue.
    Problem is we have rulings such as that first one found here. Second ruling here. Also, ruling such as the popular "glitching flight races was allowed" which ALSO goes against our rules, but was ruled to be allowed. Our rules are not the most consistent or clear.

    Yes, this is against the rules, I just want it in writing by an official source. We also have the issue we're not supposed to make up our own rules, so the best way to combat that is ALSO having it written.

    Edit: and technically it's going with the rules. If you are stuck, you cannot complete(respect) your objective, and therefore SHOULD kill yourself.
    Last edited by Blackmage; 08-03-2012 at 02:44 PM.

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    alright, a hell hunter plants the bomb and then cooks a smoke grenade so when he get killed the site gets smoked (compleatly on purpse)

    Now im saying its against the rules as it counts as warding the bomb site, they say it isnt as its not spamming it with nades :/


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

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    Quote Originally Posted by StarsMine View Post
    alright, a hell hunter plants the bomb and then cooks a smoke grenade so when he get killed the site gets smoked (compleatly on purpse)

    Now im saying its against the rules as it counts as warding the bomb site, they say it isnt as its not spamming it with nades :/
    9. No fire-nade or poison-smoke nade spamming the objective.

    12. There must be a clear path for the opposing team to take towards their objective at all times.

    .... which one :\???

    because its not breaking rule 9 but it is breaking 12 :\

  8. Default

    If they're cooking it and standing there to try and get around not throwing it, it's abuse anyway, but I digress. The way I read it, you can nade the objective (as in area) but not block the actual objective.

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    Thats what I thought and told the server.


    Quote Originally Posted by Zero
    So... what your trying to tell me is that you saw a spherical square?

  10. Default

    Should go back to the way it used to be. No fire nades smoke nades on the objective, treated like wards, its much easier to enforce and makes more sense.
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