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Thread: 002 Human Alliance [0] v1.1.0

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    You need to test with something that does not get a health boost. What I am saying is the way the other races that grant health on spawn are programed they are covering up bugs that are behind the sceans. This is why I am recoding it this way as while it does have less error catching it allows any bugs to show up right away b/c the bugs should not exist in the first place and any real solution involves removing the bug not covering it up with error handling.



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    Quote Originally Posted by ZERO View Post
    You need to test with something that does not get a health boost. What I am saying is the way the other races that grant health on spawn are programed they are covering up bugs that are behind the sceans. This is why I am recoding it this way as while it does have less error catching it allows any bugs to show up right away b/c the bugs should not exist in the first place and any real solution involves removing the bug not covering it up with error handling.
    Wolfenstinger tried with Vagalion and only had 100 life.

  3. #133

    Default

    I just tested it now without anyone on the server.... and I was able to do it w/o killing anyone for human. I'll be going through rest of races now that I know it does it without using skulls and re-post if any other races do it

    Anime-Planet.com - anime | manga | reviews

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    Da faq? it seems any race switching to human = 200 life.... vagalion -> human 200 life. Crypt lord -> human 200 life....flamepred/rapscallion/anyotherrace -> human = 200 life... The main point is that the player has to live

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    Other notes I got from them: Stacks with Periapt. Bomb death counts as death, which I take to mean requires the actual race change happening at end of round.

    Edit: Now for my own notes: It's not 50 extra, it's double. With 5 in devotion, comes up to 170. At least I assume 5 is 35 extra health. Also: Dying and coming back at the end of the round (via scroll) it procs.
    Last edited by Blackmage; 09-15-2013 at 06:11 PM.
    Quote Originally Posted by ZERO
    Your aim will be somewhat impacted although testing showed this to have minimal impact on ability to kill stuff b/c you all suck at aiming anyways.

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    YEa it would be double, I know what the issue is now lol.



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    2 things, Teleport sound comes after the physical body moves not at the same time. And the bash effect also comes a bit after so the target moves away from the white stuff

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    The teleport sound only occurs once the teleport is validated. Thus you will only hear it when your teleport is confirmed 100% success. This is to help users so they know when they hear that sound that their teleport has 100% succeeded and they will not be getting sent back.

    ---------- Post added at 02:20 AM ---------- Previous post was at 02:17 AM ----------

    I have released a fix for the health issue. I am now working on some stocks who's purpose is to dramatically reduce code length and make it much faster and easier to read the race code. This is becuase there are a lot of simple little groups of code that all races always perform and by reducing all those 4+ line areas to 1 line stocks it makes things easier to read so that anyone can easily separate code that should never be changed from code that is unique to a given race. (so it speeds up dev time and bug fixes.)



  9. Default

    1.0.5

    • Reprogramed from scratch
    • 40% reduction in total number of lines of code (over 200 lines removed or replaced with stocks)
    • cloak level changed to pre OB levels
    • new effects
    • chat based ability feedback
    • changed bash from physical freeze to very slowed movement (so slow your frozen)
    • added universal teleportation failed sound
    • doubled checkteleport length to prevent false positives
    • moved teleport sound to occur on teleportation validation



  10. Default

    Noticed a glitch today, when you buy periapt of Health, you get 200 hp for one round, then it resets down to 150 next round. I then got rid of it and bought another item instead and it took me down to 100hp. I think whatever you did to fix the glitch giving human the health buff broke the peripat on it.

    Also, general thing I noticed, Someone went beast for a few rounds, then every other round, regardless of what race he was, he was still that red color. He was playing vaga bond and dragon fly and maybe something else, but still looked like a beast.
    I hit Brett right in the feels.

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