Quote Originally Posted by brett friggin favre View Post
i think i'll propose this again.

in 1.6's wc3 mod, humans were damn near invis with a knife out in the right spot. use the current invis value or previous invis value for when the human has a knife out. the effect is reduced when any other weapon is deployed. i think this would work SO much better. you could still sit damn-near invis in a corner, but you have to time your shots well and tactically switch between knife and guns.
I second this idea of associating the curren invis with a human with a knife out ONLY, and his invis reduces to the pre-bash-patch version for any other gun out. I'd really like to see this race get balanced out so that it wouldnt be an all-around favorite whore-race...