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Thread: 004 Night Elf [0] v1.0.9

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  1. Default

    Quote Originally Posted by acolyte_to_jippity View Post
    because elves are easier to hit than a single molecule.
    Idk every time I try to hit an elf it just turns out to be a human with pointy ears. I'm beginning to think that they don't exist .
    OhGasm In Your Mouth : panorama is so nub
    Maukid : lol
    OhGasm In Your Mouth : never realized it

  2. Default

    i didn't know that this race was being rebuilt on the test server. i will take a look at it .
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  3. Default

    Zero, the text that appears is great!

  4. Default

    Quote Originally Posted by Passarelli View Post
    Zero, the text that appears is great!
    I honestly wish we could rename the
    "trueshot aura" and "thorns aura" ... to just "Trueshot aura" and "thorn spikes or thorns"... because the naming is very confusing especially when fast-reading in console, and especially if going 1 night elf vs another.

    and I also wish that any damage dealt TO you (like an enemy's trueshot or enemy thorns) is colored red or something so we can know that it was dealt to you...
    and anything dealt BY you to enemy, like your trueshot and thorns, is colored in a darker green...

    because it's jsut really confusing...

    also, are u planning on adding an effect for thorns? or just the trueshot?
    and the entangle doesnt have an effect btw.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  5. Default

    Yeah, the effects hasn't been added yet. That is a great idea Cyber. We didn't test night elf v night elf so I didn't notice it. Your suggestion would make it much easier to parse through the information.

  6. Default

    Yea I noticed that issue in testing and plan to make some changes to the colors. I also will look into some skill name changes to improve things as well.



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