ok zero, im about to post in " future races suggestions" a few quickly-made suggestions for a Bloodmage "replacement", that behaves CLOSE to the current BM, but slightly different and more sturdy.
only reason why im posting this here is because its related to whether or not we revert the current BM or keep it.
tell me what u think? the first 2 skills are replaceable to balance it, they're filler really, whereas last 3 are variations of the current BM:
Elemental Hero:
Earth: Master of Endurance. Spawn with 15-50 more hp
Water: Master of tranquility. Become 60-85% invisible when standing still for more than 3 seconds. Become fully visible if moves or shoots.
Wind: Master of disturbance. 10-25% Chance for whirlwind to shake enemy crosshair 45 degrees left-right-left for 1-2.5 seconds (pendulum effect crosshair, variation of banish)
Heart: The 5th missing element. Sacrifice it all. Chance 40-70% that When you die, a random fallen teammate respawns in your location, after 6 seconds or so . ( a variation of blood mage's respawning)
(ultimate)
Fire: Master of flames. Use fire ultimate by current bloodmage. Same cooldown, same effect. ( bloodmage's stored cooldown that people want around)
thoughts?