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Thread: (old)005 Blood Mage [40] v1.0.9

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    Quote Originally Posted by acolyte_to_jippity View Post
    yeah, the ol banish wasn't anywhere near as bad.
    that's cause the old banish was broken

    Maynard - The WCS Guy

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    Quote Originally Posted by maynard View Post
    that's cause the old banish was broken
    but it looked fucking awesome when it happened. it was seriously distracting, remember? the whole tunnel vision thing?
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

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    I could change it to do the zoom effect if that is what you guys want or I could just adjust the duration of the current effect.



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    the effect that's in place is the correct 1, but it does proc pretty much everytime you hit someone so I would say scale it back in the length of the blind a bit. also it some how manages 2 get through molecule sheilds.

    Maynard - The WCS Guy

  5. Default

    Quote Originally Posted by maynard View Post
    the effect that's in place is the correct 1, but it does proc pretty much everytime you hit someone so I would say scale it back in the length of the blind a bit. also it some how manages 2 get through molecule sheilds.
    yeah, i wasnt around for the tunnel effect one, but the blind one is good.
    my question is :
    as long as u are hitting the person, u're still blinding them right? (assuming the chance % is true)?
    its not just a 1 time thing to blind ? or is it ? never actually managed to survive longer than 2 seconds when i got blinded ... so i wouldnt know -.-

    but if its continuous blind as long as u hitting the target, then thats OP...

    can i suggest something zero??how about a "flash" effect, or continuous "blinking"?
    instead of shortening the duration of the blind, how about if u made his screen flash on and off (total blank) for the same old duration? so he would see stuff for a split sec for example, then blank for the split sec, and then can see again, etc...?
    this should confuse the fuck out of the person, blind them as its doing now, but giving the experienced players the chance to try to anticipate the location of the player based on the very fast glimpses of the screen when ON?
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    honestly you got no right 2 claim anything is OP, unless you know all the races, and how they work, you can't claim something is OP. cause in WCS balancing is based on the entire senario. from the first classes 2 the last.

    as ive said before there needs 2 be some decent low lvl classes or else new ppl or those who want 2 get involved and try and go for a ranking wont have a chance.

    when the high lvl classes come out, and the server regulars start shit pwwning ppl, you guys are really gonna wish you wernt qqing 2 downgrade everything lol.

    I personally don't mind how it works right now, but cause it pretty much has a 100% chance 2 proc, it might a swell be scaled back just a bit.

    Maynard - The WCS Guy

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    Yea as it is coded right now they will have a black screen for 3 seconds when fully leveled. I think I will just make it work like before b/c this is just impossible.



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    1.0.8

    • Race now on RESTORED VERSION
    • Updated to best weapon removal code



  9. Default Limit?

    I swore there was a 2 per team limit. On crackhouse just now there were 5 on the terrorist side.

    http://steamcommunity.com/id/blackma...41629008656258

  10. Default

    There is no limit indicated in the description.



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