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Thread: 006 Shadow Hunter [60] v1.1.1

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    Note that Hex will be fixed so that it will no longer be a joke ability that does nothing. (yes this ability basically does nothing right now)

    It will be restored to the original version: "Destroy boots of speed and slowdown enemy for 2-6sec by 25-45%, 30% chance"



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    Note that the cap on healing wave shall be removed and that you and your team mates will just keep gaining health with no direct max limit.



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    Reprogrammed version is 50% complete expect to have ready for release testing tomorrow night.



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    Zero, so you know Hex does work in its present form (although it doesn't make much sense how it works), and if you remove it from shadow hunter, I hope you will give it to whatever new race you are making. It is a great ability, it just needs to either show when it is active or not, or the timer needs to be put down to a .5 second thing or something.
    What: my life skills use meat

    “Let us be thankful for the fools. But for them the rest of us could not succeed. ” -Mark Twain

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    Hex currently claims that it helps you against abilities but in reality it does literally nothing. As in when you level that ability you are not immune to anything.

    It will now work like how it did in the original WCS "Destroy boots of speed and slowdown enemy for 2-6sec by 25-45%, 30% chance"

    Put another way Hex is now being fixed to actually be an ability that does something other than just take up 5 upgrade points. I think everyone is going to get the idea that this race is about to become a lot better and more powerful after this next update.



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    All abilities and effects from the existing race have now been reprogrammed from scratch. Please test and confirm that everything is working as it should. This race is considered to be in FINAL RELEASE TESTING!



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    Zero, I had tested it extensively when I was trying to figure out why it didn't seem to work 50% of the time. I had posted several times as to how it worked. It might not do anything while it is leveling but at max level it definitely does something. I mean, otherwise how would it shoot through molecule's shield?
    What: my life skills use meat

    “Let us be thankful for the fools. But for them the rest of us could not succeed. ” -Mark Twain

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    Wow your right that is actually the only fucking race that the ability actually worked with...

    I will figure something out to deal with that. Maybe give lace users a % chance to break the shield or have this reimplemented correctly on a different race (implementing it correctly requires all races to be reprogrammed first).

    In theory this ability is better served in the planned Kakashi race. (which requires massive reprogramming anyways)

    But I can say that an ability that is hit based on a decent % chance that woks on all opponents is much more useful than an ability that might penetrate the shield of a single player.



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    Zero, it works against any race's regular abilities such as bash, vamparic aura, and jack shit. It is just that how it currently works is there is a timer or something that runs for a while then cuts out. Read page 13 or talk to Cyber for more info. I know for a fact that it is currently working because of testing previously done with Wolfenstinger. Sometimes he would shoot me 29 times and vamparic would proc 17ish times (which is about 60% proc) and other times there would be 0 out of 29 procs. This is the same thing that happens with molecule. Either every shot goes through the bubble or no shots go through. The code that prevents abilities from affecting the Shadow Hunter is correct, but the code the decides when the Shadow Hunter is immune is what is wonky. I hope that helps with your reprogram of the ability for Kakshi (if you decide it belongs there). I'll be sad to see hex gone from the Shadow Hunter toolkit--especially since there won't be a hard counter for Molecules and running around with the ultimate and not getting perma bashed is awesome--but the slow looks pretty nice too.

    If you want to see any of it first hand, I'd love to show you even though this computer sucks.
    What: my life skills use meat

    “Let us be thankful for the fools. But for them the rest of us could not succeed. ” -Mark Twain

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    Before anything zero, let me remind u that hex DOES work. It's just stupid and inconsistent lol. The proof is in the undead rework thread when wolf and I did some testing.

    Onto the important shit... That hex changing...

    I'm one of those people strongly opposed to having a % chance to shoot through a molecule shield using a lace. I'LL ONLY be willing to accept such thing if it is for this race only.
    Don't take me wrong, molecule is a strong niche pick but if the shield is unreliable, it would make or break the race.

    Unless a molecule knows that there's a shadow Hunter in game, I don't want any other race just casually shooting through my shield because RNG said so..

    What hex should be :
    I really want shadow hunter to be the low level goto race to counter some if the strong ones like molecule. And i don't see that slow % hex fitting into the tank machine beast. U already get slows from ur Wards..

    What I wish hex did was to proc a % chance to passively disable on hit effects on shadow hunter AND/or have an on hit minimal % chance to vanillarize (turn into normal skilless race) any enemy for 1 second (disable invisibility, dodging, bash, speed, EVERYTHING for 1 second. With a 1 second internal cool down but still a VERY minimal proc %

    If that feels like too much, then I can settle for it disabling that target of applying active on-hit pros such as leech or bash or crit etc..


    Bottom line is... Shadow hunter is a low level soaking tank race... And hex should be part of that kit.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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