Quote Originally Posted by ZERO View Post
Shadow Hunter
Required Level: 60
Levels per ability: 5
Item Restrictions: ring[INDENT]Healing Wave: Heals teammates in 15-25ft range, 7-15HP every 3-15sec
Hex: Chance to Evade a skill 10-50%
Serpent Ward: 3 serpent wards, damage enemy in 20-28ft range for 10-14sec at 20 damage/sec. Bind '+ability1'
Bid Bad Voodoo: Invincibility for 2-3 seconds
A couple things ZERO
-Hex overrides molecule. To me that is not evading a skill per say.
-I think big bad voodoo should be just like molecule invincibility in that if it gets activated your good, but if within a certain range of lace you can't even use the ultimate.
-Description on Healing wave is incorrect. It should read 7-15HP every 10-7 seconds. That was according to my stop watch but prob not perfect.