Quote Originally Posted by ZERO View Post
Note to self, all races using the push method of movement like spider and vags do not move on a straight line toward target as intended or upward for that matter. This is due to engine gravity effects creating an undesired parabola on the resultant vector. Solution is to after reprogramming to give races 0 grav when >30 units away from target so they will move as originally intended.
might i point out that people have become accustomed to the movements of these races as-is, and that changing them MIGHT not be the best plan? unless ths is going to result in a back-handed nerf, it might be better to leave this one alone.