so you guys are saying the ultimate immunity is not being blocked. Is this just for the shopmenu item or for any race that is supposed to block it.
Spent 2 rounds teleporting around, into and out from someone with a necklace, never got blocked once. Spent a minute doing the same with a Warden. No luck there either.
I've never been hit with an ultimate with necklace, some ultimates just ignore it now. This is one of those.
Warden, on the other hand, has been mentioned in it's thread, and IS random chance.
sry yeah, thats what i meant, u CANT teleport for example near a person with ultimate when u;re on human.but vagabond ignores it , also molecule's shield always stays on...shouldnt u be able to inflict damage to the shield holder when having necklace?
also, if warden is a chance...cant ppl just spam their ultimate until it activates??? (bind it to mouse wheel and its almost a garanteed ultimate activation)
i think in previous settings before the updated, the warded used to spawn WITH a necklace? so that the "chance" is affected on spawn, not at the ultimate activation? (if u were lucky to get a neckless at spawn, ppl cant spm their ultimate anymore.)
1) vagabond can't teleport near someone w/ necklace. we used to "hold" them in place before OB update. this is something zero will need to fix
2) molecule's shield can't be activated near someone w/ necklace. HOWEVER, if it is activated then someone w/ a necklace attacks them, the shield does not fail. necklace does not cause shit to fail, it simply prevents their activation. the only exception is crypt lord, as it won't hit someone w/ a necklace (that i know of)
3) you are correct. because of limitatons on the original wcs mod, warden's immunity skill was handles by giving them a chance to spawn w/ a necklace. when zero gets a chance, i'm sure he'll re-implement that system, as it was far better than what we have now.