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Thread: 017 Strider Hiryu [260] v1.1.5

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    • 1.0.7
      • Wards now last after death



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    Wards animation stayed after death, but did nothing to the (non-Shadow Hunter) player walking through them.

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    Quote Originally Posted by Blackmage View Post
    Wards animation stayed after death, but did nothing to the (non-Shadow Hunter) player walking through them.
    Wait, Shadow's are immune to them?

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    Shadow Hunter can avoid all abilities.

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    Huh, I just kinda assumed that was attack only... That apply for Ultimates used on the SH as well? I have never noticed that, and that would be similar to ward avoidance...

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    Quote Originally Posted by Blackmage View Post
    Shadow Hunter can avoid all abilities.
    CAN being the word.
    they have a smthn like 10 to 50 % chance to "Evade" a skill...
    but makes me wonder, if u throw a shadow hunter in an enemy ward,and the hex activated, is he completely immune? or can the wards spam damage on his ass?
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    1.0.8
    • Improved programing of weapon removal to reduce crashes.



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    • 1.0.9
      • Updated to prevent ultimate use if within 30ft of an immunity.



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    There is a strider error where if u die while using ur fly ability u also lose inventory of your weapons so if you respawn u have no weapons and if u ank u will have no weapons the next round.

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    The strider fly ability has a 3 second cool down on it. However if you try to use it before it has been 3 seconds you reset the timer. Is it supposed to be like this or is that an error?

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