Quote Originally Posted by Masskid View Post
I be late to this conversation :'(

The victim (guy being shot) will register 0 damage while the attacker (guy shooting) will see the full damage they would have done if the damage had gone through. I've done 200+ damage to a spiderman before and he walked away with about 70+ health. He managed to evade the head shot and my console even showed the damage.

PS Fuck Math

which brings us back to the chameleon demo above...
i was doing MORE than 300 damage , in MORE than 10 hits...

in other words, i wasnt just hitting with ONE shot or TWO shots with INSANE amounts of damage...
i was hitting an average of 30dmg per shot, in 10+hits...
and then it tells me i did for example 350dmg in 12 hits, and he STILL has more than 140hp out of his original 150hp WITHOUT invulnerability bcos i bought a lace every round...
and the game told me it was evaded... that's fine, at least i know it's evaded, but holy crap, a string of TWELVE evades back to back? without a single bullet hitting??? if u follow the probability that this string of evades occur back to back the way pass and i explained it (multiple times to the history-student-What) then this is just absurdly improbable with the current percentages in game... ON A CHAMELEON WHOSE SKILLS ARENT EVEN MAXXED YET IN THAT CATEGORY! so it can get worse?...


ALSO, the helm that u buy in game is different than an athena helm. the helm here is supposed to cut ur damage by a fraction by turning a headshot to a body shot... NOT completely evade the damage...
so how did i do more than 350 damage many many many many times, and his hp not bulging by more than a 10hp difference after emptying a full p90 or m4 in his chest/head...

again, im saying that smthn is really fucked up with the evade RNG on chameleon's set of points that jamal currently has, and he's proccing too many evades to be statistically possible.