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Thread: Future race suggestion thread

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    Quote Originally Posted by Penis シ View Post
    It doesn't have to be noclip, but it seems like that part of the programming would be bulky and difficult. I like the overheal, I like the souls thing. I feel like it needs to be restricted to knives and pistols or just knives. Make it more like a Grim Reaper and have it level to insta-kill with knife. I like everything except how complicated out of body experience sounds.
    The out of body experience skill is already designed and posted on warcraft-source:
    http://warcraft-source.com/board/ind...?topic=12597.0
    but this is still close range.

    So what im thinking is that when you use +ability, your body gets replaced by a standing bot if u want, and u become a free-look player like spectate view, im thinking half the speed of the noclip speed in demos... and when you release +ability, it would re-spawn you at the exact location as the bot with same health and items u had. or smthn like that....
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    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    Overpowered as shit unless the speed is extremely slow. Even then it still would be a top race, seems like a cheap gimmicky race and would result in mass QQ. Hey I see someone walking above the floor, let me pop up for a split second then knife then through the safety of the floor. Hey let me tell my whole team where everyone is at. So in the end at cyber's idea. 250 HP half the speed of no clip (which is extremely fucking fast) knifing cheap ass race. Nice one cyber way to fucking go.

  3. #333

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    Incoming Piece by Piece Criticism and thought for Cyber's Grimm Reaper race.

    Quote Originally Posted by CYBER View Post
    - Restricted items: Health, Ring, Mask, cloak.
    - This race loses 1 hp per bullet or left-knife-swing (+attack1 button press) and 10 hp per right-knife-swing. (Knife +attack2)
    Ok. To start out - I do like the item restrictions. But putting some thought into this... the second portion of the Eye for an Eye passive ability, will that end up glitching if I were to just put my silencer on my M4 or USP / switching to burst fire with glock or will the system do a check continuously for my knife?

    Quote Originally Posted by CYBER View Post
    LifeForce: Gain 1hp per 3-1 seconds except during "Out of Body" (yes, it overheals).
    Seems good to counter the Eye for an Eye feature, but by the time the player leaves spawn at the start of the round, they should have approximately 101 to 105hp, and at least 105-120 by the time they start finding people to shoot at. If this was dust2 for example. So... maybe slower like Shadow Hunter but give it a slightly bigger boost like 3-5, depending on how long the timer is. Or else people who play it will literally avoid people on purpose until the last minute or so in a round (not saying they still will, but it'll at least slow down their HP bonus gain, forcing them to take cover or actually aim etc.)

    Quote Originally Posted by CYBER View Post
    Soul Collector: Gain 10% cloak and levitation each time you KILL an enemy with a KNIFE until the end of the round. Max 5 souls (i.e max +50%)
    This is more Strider with a cap and a slight buff on it with a cap. I take it you planned to combine this with the Out of Body Experience and Ultimate? I mean it makes sense, just you are more than likely gonna die trying the stunt. Not saying you won't be successful... just you might fall over when all that HP is lost to some hells demon's last strike or thorns from a Night Elf etc. Also - this is more than likely going to be leveled last by anyone when maxing this race.

    Quote Originally Posted by CYBER View Post
    Out of Body Experience: Hold +ability to get out of your body in third person free-look view and navigate through the map while your body is fixed in place. (You lose 1 hp every 1-5 seconds though to avoid excessive usage). Release to go back to body.
    Like brett said, the speed of the third person free-look view needs to be discussed. Personally - it should recreate the player into a spectator player, as in its a physical model that is slowed but invisible as well, also can not be hovered over to see the name tag (because you can't see the audience when you are in the middle of your gunfight, you sure as hell can hear them though >.< )
    By physical model, it would need to be slowed + footsteps eliminated. At least then I believe the ability would be controlled a bit better perhaps.

    Quote Originally Posted by CYBER View Post
    Damnation: When KILLED during an out of body experience, 10-30% chance to soul-burn the attacker for 5-20seconds (1 dmg/s)
    Nice to compensate for death at least when using the ability.

    Quote Originally Posted by CYBER View Post
    (Ultimate)
    -Manifestion: Can only be activated during "Out of Body" experience, cut your hp by 75-50% in order to summon yourself where you were pointing at during free-look. It fails if you were to be glitched into the map.
    Now - going back to an Out of Body experience... Basically, all you've created is a Nebula that can teleport from wherever he is to really - wherever. Granted, you need to aim still and actually deal some pain into the target or else the passive will kick your ass, but yea. Also, will this be blocked when the player is still using their Out of Body experience? Say for example somebody has a lace and you are in the fancy Out of Body experience right behind them and spamming your ultimate at the ground to get on their ass... is it considered blocked because you aren't a physical player entity or will it be made to where it can be blocked by you're original body AND the Out of Body body.






    Overall - interesting race concept. Looked good when I first glanced over it...but I was too busy raping people with vagalion to care :P
    Also that ultimate, it needs some scary ass notification when it's activated near people.... sound wise. This sound at least will notify players that the Grimm Reaper is in range of them and they should either be cautious or look the fuck behind them because he is right there. Or it'll scare them shitless... just like a tele-knife...

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  4. Default

    It does look damn interesting but I share most of the pragmatic concerns of the others as far as how this can get OP pretty quick. Also, it has a shit ton of moving parts and looks like it would take some serious R&D to get it working properly and even then I can imagine a lot of glitch issues with it.
    I hit Brett right in the feels.

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    obviously when you're noclipping you wouldn't have a weapon, that would be far too OP. otherwise you'd never leave and lose a bunch of hp by teleporting

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  6. Default

    Quote Originally Posted by Spasm View Post
    Overpowered as shit unless the speed is extremely slow. Even then it still would be a top race, seems like a cheap gimmicky race and would result in mass QQ. Hey I see someone walking above the floor, let me pop up for a split second then knife then through the safety of the floor. Hey let me tell my whole team where everyone is at. So in the end at cyber's idea. 250 HP half the speed of no clip (which is extremely fucking fast) knifing cheap ass race. Nice one cyber way to fucking go.
    actually, it would be incredibly underpowered, and not worth a level 250 race.

    you woulnd't be able to harm things while in the out-of-body, and you don't get 250 hp to start. max level, you'll have that after 160 seconds of just sitting there. and the teleport thing is pretty stupid, because if you wait to get your full health, you're probably going to get killed. it's a gimmickey race, but altogether not that powerful. the only real strong point is that you'd be able toteleport to objectives once the coast was clear, but you'd still land with less health, and take damage for shooting.
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    Between spasm and aco and wolf's posts, im confused now as to whether to ner the idea or buff. Here's smthn about the out of body.
    I see people bitching about the noclip speed. That wasnt my original intention. At first, the out of body experience i thought off was something like an invisible bird who cant do any damage or get damaged to its invisible ghost form that can fly around AT ARCHMAGE SPEED AT MOST and does NOT go through walls.

    The noclip part was the fuckup in my replied post. Basically u'd navigate as an invisible archmage and have to walk through doors properly to see anything inside house and so that u can teleport there.

    It will require finess and good movements and swiftness bcos u're loosing hp if u travel too far and take forever to navigate... So if u hear someone on floor above u, u'd have to walk up the stairs invis, cut ur hp by half and tp there... Now how is that op?

    Heck, even IF the race can go through walls, at immensely slow spped (less than archmage flight), they cant go too far with the skill... Why do u think i gave it a damage timer???

    Another idea foe out body experience was to originally have the person simply toggle first and third view person. Allowing him to ROTATE around his body and see around corners at best with a freelook chase cam (this is already done on warcraftsourcr btw), but then I's have to change the ulti to smthn else and buff its other skills...
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  8. Default

    My bad I read it wrong, as I thought out of body was a true no clip not just looking around. One thing to consider though, your going to have a harder time catching walls, team chat will make it alot harder.

  9. Default

    Quote Originally Posted by Spasm View Post
    My bad I read it wrong, as I thought out of body was a true no clip not just looking around. One thing to consider though, your going to have a harder time catching walls, team chat will make it alot harder.
    yeah. When u 'noclip' around the map at slow speed, u cannot shoot or get shot at. Its just to view shit like corners and cade spots at the cost of hp...

    As for walls and esp... True, but thats the same as if the player DIED, checked spectate and respawned knowing where they are, telling his teammates or going for the kill alone.. The out of body is almost exactly as if u died in place as a statue, checked spec but VEEEERY SLOWLY at cost of hp, and someone respawned u. And now u know where they are. We'll treat it the same as before...but this time u KNOW he INTENTIONALLY scouted locations, and wasnt a random event

    And this race is partly the reason why asked zero if it was possible to dump the playerinfos in console so we can know if the team had a reaper that called out locations...
    and im sure he can make team chat appear in demos too... Heck. Spectate and dead chat appears...
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  10. #340

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    I've been contemplating on this race for a while and I'm STILL unsure... I like the concept, but I do feel like this race is too powerful, so I'd say restrict some items (such as boots, socks) and restrict this race to pistols/knife only.
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