
Originally Posted by
Pit_Viper1
Fair enough. All very valid points. I was a bit tired when I typed this up.
The smoke grenades are meant to be a diversionary tactic, to deter people from going a certain way, or to persuade them to go a certain way.
The poison would tick every few seconds on Deadly venom not every second, so at lets say level one you get one damage every 2.5 seconds, at level two you get hit with two damage every 2.5 seconds, and so on.
Deadly Viper
36 levels KNIFE ONLY*
Fast strike
Increased speed between 1.1-1.6
Hide in the bushes
Invisibility between 10%-60%
Deadly venom
10-30% chance to deal 5-24 additional damage over 10 seconds
Spitting viper
Spawn with 1-4 poison smoke grenades (Like hell hunter)
Backed into a corner (ultimate)
35 second cool down, spawn a mac10 for 5-10 seconds
I have adjusted everything to hopefully make more sense and hopefully not unbalance it (If it was balanced to begin with )