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Thread: Future race suggestion thread

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  1. Default

    FINALLY: it has been made:

    DragonBorn

    Soul Trap (5 levels) : Each Kill grants you a soul (like the succubus skulls). Each Soul increases your total damage ouput by 5-10% for the rest of the round.

    Pickpocket (5 levels): When you KILL an enemy with a KNIFE, 10-20?% chance of stealing one of their HELD shopitems, that you don't own yet. (i.e can steal a Periapt of Health for example, only if you dont already have one, to avoid stack).

    Fire Breath
    (5 levels): Same chance percentage that Beast has to setting enemies on fire.

    Storm Call
    (5 levels): 5-15?% chance for a lightning strike to blind the targeted enemy for 1-2(at maxxed) second, like the flashbang effect. but with a lightning zigzag on screen if such effect was ever made (*goes to warcraft source*).

    Ultimate
    (5 levels): FUS RO DAH!!! : Activate +ultimate. Effect is completely opposite to Shadow of Void:
    Enemies in a 30-50 feet radius are propelled/thrown AWAY about 45 degrees in the air, at increasing speed for 2-5 seconds.
    The ultimate doesn't do damage per say, it's the "fall/slamming damage" received from enemies slamming into floors/walls that matters , like zipping uber fast with a vagabond or spidey and getting speed damage when hitting the ground. Ultimate can be used as both offensive and defensive mechanism
    Cooldown same as human.
    imagine it with an effect like this effect at 1:22 here (AMAZING, but on ultimate user)
    http://www.youtube.com/watch?v=F84ET...feature=relmfu
    Last edited by CYBER; 04-13-2012 at 06:01 AM.
    Started from bottom. Now we here. <IBIS>


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  2. #2

    Default

    V. I. P. (Variably Insane Politician)
    Required level: 250
    Total levels: 25


    Special properties:

    a) the player is dark green.
    b) the player can only use an usp.


    Abilities

    Fanaticism (5 levels) - on the 1st level, gives 20 health and 120 armor. Each subsequent level gives additional 20 health/armor to 200 hp/armor max.

    Pity for the Insane (5 levels) - final effect same as NE's thorns aura.

    Disregard for Safety (5 levels) - final effect same as undead's unholy aura.

    Lucky Shot (5 levels) - 1.1/2.2/3.3/4.4/5.5% chance to 1-hit an enemy with an usp.

    Major Annoyance (5 levels) - 3/6/9/12/15% chance to turn the enemy to the opposite direction from the V.I.P.


    Other notes: this race is meant to be fairly fun to the player himself as he should be able to survive quite a bit and has a good set of abilities to annoy and counter strong races if the percentage works out.
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