figured I would start a new trend in a race, instead of a race with a set of skills, its a race with 2 sets of skills that get changed via the ultimate (just read the following). The 2 sets of skills don't intertwine, they just trigger different effects based on ur current ultimate state, read the ulti first.
Ying Yang (6 levels per race)
(restricted: health, ring, mask, claw, cloak, helm)
behaves like a rushing race and a useless rapscallion simultaneously.
Burning Soul:
When normal (ultimate not activated), has a chance of settings targets on fire like beast. If player is meditation mode, player recovers 1-3hp per second.
Death strike:
when normal, every time you kill an enemy, increase your max health by 5-10 until the end of round. When meditating, your enemies take 25% of the damage they inflict on you. (u still get full damage, but u return a small portion)
Floating spirit:
when normal, slightly increased levitation and airspeed (something like undead or smthn). If a teammate should die while you are meditating, there's a 10-20?% chance that they respawn and get summoned to your location.
Reflex Boost:
while normal, 10-25% chance of evading bullets. While meditating, for every 6-2hp you lose from damage, power up your output damage by extra stackable 0.5-1%. (similar to hells demon pride).. The power boost carries until you enter meditation again, then it's reset to default damage output.
Ultimate: Meditate (cooldown 20-5)Toggles skillset between Yin's and Yang's and enter Meditation State=> Go fully invisible stuck, just like rapscallion but NOT ABLE TO KNIFE OR MOVE OR PLANT OR DEFUSE. The 2 ability-sets never occur simultaneously.
watcha think? it's a draft , so mind the numbers or specific skills, but the general concept is that each set of skills alone is not "ideal" and needs you toggling on and off between skillset.