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Thread: Future race suggestion thread

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  1. #1

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    Pyromancer (4skills/6levels)

    Flaming Renewal
    - Chance to leech health from target while using grenades
    25-50% chance
    10-25% of damage dealt is leeched
    - Also, chance to absorb opponent's grenade that would deal damage to you
    25-50% chance
    10-25% of potential damage regained as health
    If grenade explodes with teammates nearby, grenade still damages teammates normally


    Scorched Earth
    - Chance on hit to create a ring of fire around the target
    20-35% chance
    Fire as is created from hell hunter grenades, though not as tall, shouldn't obstruct vision at all on level ground
    Upon activation, this skill doesn't immediately damage target, but they are trapped within the fire
    Flames deal 5 damage per 0.2 seconds if enemy moves through them to escape
    Radius of empty space within the ring is 18-8ft
    Width of the flame itself isn't too great, with vanilla, unaffected speed someone should be able to move through them within half a second
    The ring lasts for two seconds, successive activations can stack the damage


    Searing Toolbelt
    - Increases frag grenade capacity
    Max capacity increased by 1-3
    Only increases capacity, grenades still must be bought. picked up, or absorbed(see below)
    - If flaming renewal activates on an opponent's grenade, chance for that grenade to be added to your toolbelt
    25-50% chance
    So, if maxed, chance is infact 25%, 50% chance for Flaming Renewal to activate, and then 50% chance for Toolbelt to activate because of it
    May not exceed maximum grenade capacity this way


    [ULTIMATE] From the ashes
    - Used while dead, has no effect if activated while alive
    - While spectating a teammate in first person view, activate ultimate to respawn at that teammate's location.
    50-30 second cooldown
    Cooldown timer begins at most recent death (say you die, respawn and die again, timer starts again from second death)
    Respawn with 100HP, all equipment restored from moment of death



    ---------------------------------------------------------------------


    I still havn't decided whether it's a good idea to let the player play the odds and throw grenades at their own feet in the hopes it is absorbed and so they gain health/regain the grenade, thats up for discussion. Say I throw a grenade at my own feet and would deal 70 damage to myself. With a change in the wording, I would have two seperate 50% chances to instead heal 25% of that potential damage, because a grenade I threw is about to deal damage (the first effect) and I'm about to take damage from a grenade (the second effect). So i would essentially have a 75% chance to heal myself a bit, with however many grenades I decided to throw at myself, and a 25% chance to get the grenades back anyway.

    The way it's written at the moment, this isn't possible, but it might be a cool thing to add in anyways, gives the player the decision to make as to what use to make of their grenades - whether to try and deal damage to enemies and heal a little, or to deal no damage to enemies and try to heal a lot. Still based on playing the odds though
    You want me to put something here that speaks about my personality, don't you?

  2. Thumbs up

    Portia (Jumping Spider - Oh you know where this is going)

    Restricted to usp, glock, p228, deagle, ak47, m4a1

    5 Skills / 10 Levels (each

    1. Bust the Hydraulics - 1.2-2.6 long jump and 20-40% speed increase

    2. Paralytic Fangs - 11-30% chance to paralyze enemy for 1 second

    3. Ambush Advantage - 10-50% chance to ignore evasion/evade while crouched

    4. Venomous Bite - 11-30% chance to do 10-20 damage over 8 seconds

    5. Salticidae Vision (Ultimate) - Light up enemies within a 750 unit range, pink. 30 second cooldown (open to discussion, not sure how long cooldown should be to be fair to other races)

    ALTERNATE 5. Jack of All Spiders - Same as Jack's ULTIMATE

    Damn that sounds fuckin' sweet. My dream race bitches.


    4) Use admin privileges sparingly and appropriately.


  3. #3

    Default

    DERP

    1 - I herp derp for 30 seconds DEN DERP FOR CAUSE IMA AWESOME HERP

    2- DERPPYYYYYYYY I R BEAST RACE CRAETORSSSSSS

    3- ability Freeze all enemys for 10 seconds with your profound idiocy.

    4 - Ultimate - DERPPPHERP I ARE BEST RACE MAKERSSSS "slay all enemies"
    Personal reform

  4. Default

    Why you mad dough, Michael? It's basically Jack just a little bit different. Give some constructive criticism instead of being a faggot.


    4) Use admin privileges sparingly and appropriately.


  5. #5

    Default

    Quote Originally Posted by Sin View Post
    Why you mad dough, Michael? It's basically Jack just a little bit different. Give some constructive criticism instead of being a faggot.
    I love your race, duh. All the other ones gave me my amazing idea right up there.
    Personal reform

  6. Default

    cyber got any improvements to shinobi and Jaqen H'ghar race's? Lets make this happen

  7. Default

    Time Lord
    Required Level 800
    Knife Only
    5 Skills, 10 levels each

    "Call me The Doctor"

    Binary Vascular System: Having two hearts allows you to move faster and for longer periods of time than humans. (Copy and paste of Rapscallion's movement)

    Child of Galifrey: Being extremely clever alows you to constantly stay multiple steps ahead of everyone. (Grants evasion similar to spiderman)

    Sonic Screwdriver: "Why don't you build a cabinet with that?" (Slash attacks grant a ranged chance ability to disorient a target, similar to banish, 10% chance maxed due to potential to spam. This ability would work like Eva's knife slash did in the old days but without the beam and without the damage, just a chance to banish for 1-2 seconds. Garenteed to proc on a stab attack.)

    Perception Filter: People tend to not notice you. (a combination of flickering shadows with a humans invisibility)

    (ULTIMATE) Regeneration: "I don't want to go..." (When an attack brings your HP to lower than 11-1 you are instantly teleported back to spawn with full hp. Occurs only once per round and can be manually triggered by pressing your ultimate)

    I view this race as balanced with high defensive skills and utility skills with little to no attacking skills. While it does have a fast movement speed and some evasion it doesn't have any added damage, doesn't get any gravity reduction like other knife races, and doesn't get any escape abilities besides its fast runspeed. I view it as an ambush class and added abilities to help against pesky classes that try to stay out of melee range.
    Last edited by Chikun; 08-15-2012 at 12:17 AM.

    Tastes like your moms kisses.

  8. Default

    Quote Originally Posted by Chikun View Post
    Time Lord
    Required Level 800
    Knife Only
    5 Skills, 10 levels each

    "Call me The Doctor"

    Binary Vascular System: Having two hearts allows you to move faster and for longer periods of time than humans. (Copy and paste of Rapscallion's movement)

    Child of Galifrey: Being extremely clever alows you to constantly stay multiple steps ahead of everyone. (Grants evasion similar to spiderman)

    Sonic Screwdriver: "Why don't you build a cabinet with that?" (Slash attacks grant a ranged chance ability to disorient a target, similar to banish, 10% chance maxed due to potential to spam. This ability would work like Eva's knife slash did in the old days but without the beam and without the damage, just a chance to banish for 1-2 seconds. Garenteed to proc on a stab attack.)

    Perception Filter: People tend to not notice you. (a combination of flickering shadows with a humans invisibility)

    (ULTIMATE) Regeneration: "I don't want to go..." (When an attack brings your HP to lower than 11-1 you are instantly teleported back to spawn with full hp. Occurs only once per round and can be manually triggered by pressing your ultimate)

    I view this race as balanced with high defensive skills and utility skills with little to no attacking skills. While it does have a fast movement speed and some evasion it doesn't have any added damage, doesn't get any gravity reduction like other knife races, and doesn't get any escape abilities besides its fast runspeed. I view it as an ambush class and added abilities to help against pesky classes that try to stay out of melee range.
    i love the ult, reminds me of how warden was in the older days were you could activate the ult and be relocated at your spwn, i would count this and invisibility/evasion an escape ability as well tho. I also like the level requirement, its getting old with these 320 lvl requirements not motivating people to level other races.

  9. Default

    Chikun, i find it hilarious that i was ALREADY building a race with "time" in it! change ur name damnit!!!
    oh btw, this is my race:


    Time Traveler


    Knockback: 5-15% chance of throwing the enemy 2-5 seconds into his past (activates effect on enemy similaR effect of genocide but without the health gain.)
    (this is basically for pushing back enemies running towards u or falling on u)


    Time dilation: Every 10 seconds alternates normal speed and speed boost by 10-50%


    Relativity: When shooting an enemy with more HP, 10-30% chance to increase damage by 80%, but if shooting an enemy with less hp, 10-20% chance to have damage deal cut by half.


    Paradox: When shot, 10-25% chance to negate any damage for 5 seconds, but you get dealt that same damage right after. (basically buys u time before the damage is dealt, non stackable)


    Ultimate: cooldown 30-20 seconds
    Back to the future: activate ultimate to disappear from location and get spawned randomly (not in mid air) within 20-60 feet, gain 25hp.



    come on, u gotta love this one :P
    Last edited by CYBER; 08-20-2012 at 02:13 AM.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  10. Default

    i really only like the paradox idea. knockback seems like it'd be annoying and relativity...personally i'd leave that unleveled but that's just me

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

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