Quote Originally Posted by Wolfenstinger View Post
So essentially, moving players isn't considered OP. Got it.

Could I request Magician to drop its weapon restrictions so I can go back to playing it with a TMP? Or how about see if we can make the vagalion / flame pred glitch come back up so we could use guns on them for a map.

This race has escape mechanisms. Not amazing ones, but they do exist. For example - placing wards while falling, people that follow can take some unexpected serious fall damage which could turn tides. The ultimate - can be used offensively and defensively. It's essentially spider-man's ultimate with a CD and no web sling animation.


Ward is harmless? Ok - yes, you can't jump or bhop through the ward, let alone probably even fly through it. But can you go through a whole map without even jumping?
Bind W kill ??

I don't think you realize how many players actually jump. You, yourself probably jump your fair share, as do I. Whether it's just jumping because you can, or jumping to cover, jumping over a ledge, etc. That's one movement mechanic taken away from others.

Now - do I wish he could probably use the ward as say a jump pad?? That would be an interesting mechanic with the gravity boots, but then I would say gravity boots should be toggled on/off if this were the case. It's not so much him able to walk upside down at that point, rather he places wards that he can use as grav lifts because his grav boots reverse the polarity or whatever fancy term is going to be used to go up. Taking off grav boots while over a ward would lower the player safely into the ground. This can NOT be used on other gravitron wards however, due to them not being the same player (this would prevent crazy off the wall ceiling camping etc.)

As far as his defensive skill being abused - it can be. I never said it would be helpful in the fact it would save him from being 1shotted, as he still takes normal damage from regular gun bullets. What it does however is makes it to where the target isn't say life stealing HP cause they are santa/undead or flipping the gravitron's screen because they are pano. Or even being bashed by the human, which makes it nearly impossible to kill when you are bashed, thanks to how fucked up bash is already.

Will it be costly? Sure. Would it be worth it? If they win or kill enough people, or both. Ammo can be refurbished freely anyways, and if everyone knows he/she is spawn camping as gravitron - there is always an idiot that actually goes there to kill them. Why? Because they don't think about the objective being done, they just get blood thirsty. Now will you be one of those idiots? No, I don't even know. I never said you would, nor did I put any names out. I could be one for all we know. Actually no - I would be one of those idiots because I just like stabbing people. Go fuck yourself.
What you comparing with magician is completely different and irrelevant. His skill isn't moving players it pushing them towards you, its a big difference from magician levitating you in the air in a glitchy fashion. Also what about that is OP? Its just like any other skill that does something good for you. Human has bash, molecule has speed,crits,evasion, and godmode, and that's not OP for you? Yes it sounds different on paper doesn't it...

The race does have some escape mechanisms, or in fact one, his ultimate which is just a teleport, nothing confusing about that. Placing a ward isn't exactly an escape mechanism, its more of a tactic that you can use for defense and offense depending what they do, in this case its offense, in shadow hunters case its both but usually its used for attacking players close to you.

Yes his ward is pretty much harmless in the sense that it doesn't slow you, doesn't restrict you to do anything besides jump or fly which there isn't that many races that need to do that... If im jack i can stop b hopping when i see that ward... How hard of a concept is that for you? I think you highly over estimating how many people b hop, especially in a fire fight.

And his defensive skills being abused in the way you described just doesn't make any sense... If you are going to afk at spwn so that you can buy armor *in case you get hit and not killed* then you are making your team play being down 1 player and all your abilities are useless including your OP wards according to you. Shadow hunter has a similar ability i don't see how that is OP so im not sure what you are talking about here.


Now with a few tweaks this race can be one of the better ones. If you add some sort of effect that restricts movements temporarily while in the ward i can see a reason why people would panic to try to jump or fly out of it, besides that il just walk thru it and kill you, why not? How big can this fucking ward be rofl, it would have to be twice the side of striders to make it even worth jumping out of it.

The proc is fine because it goes with the ward, but if you cant use a regular weapon i don't see how you will be able to proc your jumping ability to match it with your ward and vice versa.


**Suggestions**
1. Dont restrict any weapons, its just not needed
2. Describe the size of the ward, if its regular like SH then add a condition to it which could be some sort of slow to make people panic and try to jump out of it or slow them down for you so you could hit them with your scout(if its weapon restricted this is a must)
3.I would do something with the boots because right now they seem unnecessary, if you are going to tweak the wards then you can add something to your boots to make yourself safe from the wards, otherwise add some speed to them or just remove them.
4. Ult is something similar to Beast ult or Humans ult so i don't think anything needs to be done here. Unless you want to add your gravity ward on the spot that you are going to land with your teleport, this would help if you keep scout restriction that way you can teleport to people having an auto ward on the spot you teleport to, and this would increase its effectiveness.


Also, go fuck yourself